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Getting smashed
Posted: Mon Dec 21, 2009 4:03 pm
by IronRust
I'm having a rather hard time with the game on standard difficulty. Actually just about every battle seems harder than perhaps it possibly could be. I'm thinking it is to do with my army. My problem is that it feels like there is very little information or feedback on what equipment my troops should be using. It's obvious to some extent with spears etc against cavalry but I have no idea what difference the weapons are making in combat beyond vague guesses as to how the game is interpreting them.
The manual doesn't offer much information. Is there anything to help?
Posted: Mon Dec 21, 2009 4:09 pm
by IainMcNeil
The info is all shown when equipping your troops in the tooltips.
Spear weapons are best for defence and good vs cavalry.
Swords are good general purpose weapons
Axes are good at attack, weak at defence, bad vs cavalry.
When you select a weapon it shows you the stats it gives you. Each type of weapon has strengths and weaknesses and it is the combinations with other equipment and skills that is improtant. E.g. If you want the unit to block the enemy cavalry you enmed some sort of spear or pike. If you want the unit to be a missle magnet, give large shields and heavy armour. Equip the troops for the role you want them to perform. Make sure you;re giving skills that the unit can use. E.g. dont give a skill that requires a sword if the unit is equipped with a spear - it will have no effect.
Posted: Mon Dec 21, 2009 4:37 pm
by IronRust
I see. Thanks for the reply. Your post clears some of it up for me. Does armour just have an effect on speed\fatigue and defence? I was somewhat frustrated earlier, so I hope I didn't come across as ragging on the game too much. I'm going to reorder my army and give it another short.
Posted: Mon Dec 21, 2009 4:43 pm
by IainMcNeil
Armour reduces enemy damage. If you are up against heavily armoured opponents you need weapons that have high damage ratings to pierce the armour.
Armour does not effect defence - defence is your ability to avoid a hit. Armour reduces the effect of a hit.
Posted: Mon Dec 21, 2009 5:05 pm
by adherbal
Heavily armoured units move slower and tire faster.
Hammer & Warhammer are best against armoured units (best chance to peice armour & kill unit). Axes on the other hand have a higher attack (better chance to hit) but worse defense and poor against cavalry.
Posted: Mon Dec 21, 2009 6:37 pm
by IronRust
Cheers guys. I changed most of my army set up and it's faring much better in battle now.
Posted: Mon Dec 21, 2009 10:33 pm
by MARVIN_THE_ARVN
Ive also noticed that the game does seem fairly hard on normal, even if you do sort your army out.