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Timid and bold Generals

Posted: Sat Dec 12, 2009 5:58 pm
by Lysimachos
Working with the scenario editor I noticed that general personalities can vary from timid to aggressive. Can anyone please explain me in wich way the game is affected by this different personalities? Does it maybe affect the way of moving units or it have only effect on the combat mechanism?
Thank's for any reply!

Posted: Sat Dec 12, 2009 6:25 pm
by TheGrayMouser
I was wondering the same thing as I had just played Indistivio and the German units and leader on the Romans right flank seemd to remain somewhat stationary while the rest of the German army surged right at me...
I moved the scenario over to the docs section so I could take a peek at the leaders attributes , but all the leaders had the same setting, "agressive" ( I thought maybe the German leader on the left flank maybe would have been "timid" or something)

Probably a question that only Slitherine can answer..

Posted: Sat Dec 12, 2009 10:14 pm
by jamespcrowley
Yes, I was wondering the same thing. It seems as if there should be a fairly big difference between a timid and an aggressive leader.

I think details like this tend to reinforce the request for more extensive and thorough documentation.

Posted: Sun Dec 13, 2009 10:39 am
by Lysimachos
Speaking frankly, at the moment it doesn't seem that the personality of a general really affects the way units are moved on the battlefiled.
Maybe it is an option not still in use but intended to be in the future.
In that case it would be great if the personality could determine a different movement of the battlegroups on the maps, thus consenting a great improvement in the AI way of working, that is already very good when compared to other games, and also enabling to create more specific scenarios.