Cavalry Skirmish AI
Posted: Sat Dec 05, 2009 2:23 pm
If cavalry that can skirmish automatically evade when charged by troops which would have a better chance in combat with them, why do they not take into account a situation where they are being charged in the rear by troops that would not be better if fighting frontally since this overrides other factors in calculating the POA to give the opponent the maximum advantage and will cause them to automatically drop a cohesion state as well?
As a separate question, the fact that light foot and light horse do not suffer the effects when contacted by a rear charge does seem to make them more durable than they are in the miniatures game. Was this deemed important in developing the game?
Chris
As a separate question, the fact that light foot and light horse do not suffer the effects when contacted by a rear charge does seem to make them more durable than they are in the miniatures game. Was this deemed important in developing the game?
Chris