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Cohesion mods count for overlaps??

Posted: Sun Nov 08, 2009 8:50 pm
by Blathergut
Battle Group A (foot) is fighting BG B (foot) directly to front. BG B has friendly elephants counting as overlap in the combat.

Does the cohesion test mod for losing close combat vs elephants apply if BG A has to test for losing the fighting against B & the elephants? Dead. argued no, since A is not fighting the elephants. I argued yes, since the elephants caused hits in combat.

The answer is...???

Posted: Sun Nov 08, 2009 9:29 pm
by deadtorius
Beat me to the posting of that very query... you said I should post the question. Sneaky Romans always trying to grab the glory from the Selucids.

Posted: Sun Nov 08, 2009 10:00 pm
by Blathergut
ah...brain and eyes are sore, but thought since i was at keyboard...wasn't trying to beat you to the scribble

Re: Cohesion mods count for overlaps??

Posted: Sun Nov 08, 2009 10:20 pm
by batesmotel
Blathergut wrote:Battle Group A (foot) is fighting BG B (foot) directly to front. BG B has friendly elephants counting as overlap in the combat.

Does the cohesion test mod for losing close combat vs elephants apply if BG A has to test for losing the fighting against B & the elephants? Dead. argued no, since A is not fighting the elephants. I argued yes, since the elephants caused hits in combat.

The answer is...???
Yes, they count as losing close combat versus elephants.

Chris