Scenario Editor: Rotating a terrain tile?
Posted: Sat Aug 15, 2026 9:04 pm
Most terrain tiles are symmetrical so rotating an individual tile is meaningless. Some tiles, however, are asymmetrical -- like a Port -- and it always "points" west; there is open water on the west hex side and land on all of the others. Is there a way to rotate an individual tile so that it "points" a different direction? I have seen port tiles rotated in maps created by the random scenario generator so was thinking that it must be possible -- even I had to manually update the MAP file with a hex editor.