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Defending Tartarus Industry Turn 8

Posted: Tue Jun 02, 2026 5:00 am
by TallarnDesertRaider
So... by turn 8 of this scenario, Ork reinforcements swarm in huge numbers. These units can very easily cap 2 points... because for some reason, Orks simply being near a victory hex lets them conquer it... even if there's a Steel Legion unit on the hex itself.... I'm just... I just don't know why this is a thing. Anyone got a army setup that works? I'm on my 14th failed attempt for this scenario.

Re: Defending Tartarus Industry Turn 8

Posted: Tue Jun 02, 2026 4:56 pm
by Nskap2
If you are playing for an original compain with original balance, then use ogrins. If the winning hex has been captured at the beginning of the Orcs' turn, it will be lost.You need to hold 7 hexes.If orcs capture the hex during their turn, it can be recaptured in 1 turn.