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Conquest! patched to version 1.7

Posted: Wed Aug 26, 2009 1:35 pm
by IainMcNeil
Slitherine are pleased to announce that Illustrious have compated a new patch for Conquest! Medieval Relams. This patch brings the game up to v1.7 and includes the following fixes

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Version 1.7 Changes
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Fixed bug on "The Forest" map
Fixed bug where capturing a crossing did not always correctly split territories
Fixed bug where AI could make cavalry without stables
Further improvements to texture handling to reduce video memory issues#


Download the patch from http://www.slitherine.com/files/conques ... h_v1.7.exe

Posted: Mon Oct 12, 2009 6:16 am
by honestabe
Fixed bug where AI could make cavalry without stables
Ah Hah! I was right I knew I wasn't seeing things. {g}