Error on "End Turn" Crash mid game, mods included
Posted: Fri Oct 10, 2025 5:15 pm
				
				ProduceUnit.cpp:136:void_cded
gladius::world::action::Produce::end(void):Assertion "freeTile" failed.
I am nearly certain a mod is causing this, but I don't know how to figure which one it is. Without removing one or more at a time and playing through to somewhere mid game hoping that I or an AI will recruit whichever unit is causing this crash.
I'm playing Astra Militarum loaded the turn again and ceased all recuitment/construction. So I'm pretty sure it isn't this faction. That leaves a few mods for Space Marines, Orks and Necron. As I have played the Space Marines extensively I'm think it might be one of the other two, but I'm sure I haven't used every unit in the mod(s).
Any help would be appreciated, thank you.
			gladius::world::action::Produce::end(void):Assertion "freeTile" failed.
I am nearly certain a mod is causing this, but I don't know how to figure which one it is. Without removing one or more at a time and playing through to somewhere mid game hoping that I or an AI will recruit whichever unit is causing this crash.
I'm playing Astra Militarum loaded the turn again and ceased all recuitment/construction. So I'm pretty sure it isn't this faction. That leaves a few mods for Space Marines, Orks and Necron. As I have played the Space Marines extensively I'm think it might be one of the other two, but I'm sure I haven't used every unit in the mod(s).
Any help would be appreciated, thank you.