Headquarters: World War II - NEW UPDATE - v1.04.01 - FIXES
Posted: Wed May 14, 2025 1:55 pm
Hi everyone - Version 1.04.01 update just released.
There is a new update just released for Headquarters: WWII. This includes some tweaks and fixes for the game, and also preparation for the new tournament that begins on Friday 12th May.
This fixes a crash that had been occurring due to a auto-camera issue.
Please update to this new version before starting the tournament (to avoid any issues).
Here is the changelog:
Headquarters:WWII Changelog
Version 1.04.01 - 14.05.2025
Improvements:
• All HQ skills now start on cooldown in all skirmish and multiplayer games. (No changes in campaigns). This change is aimed at avoiding the use of artillery / naval artillery / tactical bombers during both players' initial deployment, and to give players time to deploy AA units.
• Slightly changed the flags' positions on the skirmish map “The Falaise Pocket: The Breakout” to put both players in a more equal position.
• Added “Total cost” line in Skirmish and Multiplayer games final statistics.
Fixes:
• Fixed incorrect terrain data on several tiles on the map “The Battle for Hill 112”.
• Fixed tournament points calculation on maps that had more than 2 player slots. (4-player maps with 2 players)
• Fixed a crash issue that could occur on some maps. (We encountered it on “The Battle for Hill 112” and it could have been avoided by disabling the auto camera before that fix. Now, there is no need to do that.)
See you on the Battlefield!
There is a new update just released for Headquarters: WWII. This includes some tweaks and fixes for the game, and also preparation for the new tournament that begins on Friday 12th May.
This fixes a crash that had been occurring due to a auto-camera issue.
Please update to this new version before starting the tournament (to avoid any issues).
Here is the changelog:
Headquarters:WWII Changelog
Version 1.04.01 - 14.05.2025
Improvements:
• All HQ skills now start on cooldown in all skirmish and multiplayer games. (No changes in campaigns). This change is aimed at avoiding the use of artillery / naval artillery / tactical bombers during both players' initial deployment, and to give players time to deploy AA units.
• Slightly changed the flags' positions on the skirmish map “The Falaise Pocket: The Breakout” to put both players in a more equal position.
• Added “Total cost” line in Skirmish and Multiplayer games final statistics.
Fixes:
• Fixed incorrect terrain data on several tiles on the map “The Battle for Hill 112”.
• Fixed tournament points calculation on maps that had more than 2 player slots. (4-player maps with 2 players)
• Fixed a crash issue that could occur on some maps. (We encountered it on “The Battle for Hill 112” and it could have been avoided by disabling the auto camera before that fix. Now, there is no need to do that.)
See you on the Battlefield!