FrancoisPhilidor's multiplayer maps
Posted: Sun Feb 16, 2025 3:03 pm
Common features:
- free deployment, player flexibility, replayability with different tactics
- focus on grand strategy, logistics, transport and supply (not just combat)
- I try to give players the opportunity to use often-forgotten features, like mine laying, bridge blowing, supply demolition/bombing, rail and sea transport
- geography optimized for enjoyable gameplay, rather than 1-to-1 accuracy
- enough space for maneuvers, not too many units
- combined arms (ground, air, sea)
BIG, STRATEGIC MAPS WITH EQUAL STRENGTH:
1
Guadalcanal and New Georgia v.4.7
https://www.slitherine.com/forum/viewtopic.php?t=117040
2
Mediterranean and North Africa v.4.2
(with Italy)
https://www.slitherine.com/forum/viewtopic.php?t=117432
3
Mediterranean and North Africa 5.8
(without Italy, more space for ships)
viewtopic.php?p=1060816#p1060816
4
Central Pacific 1.3
viewtopic.php?p=1060967#p1060967
BIG STRATEGIC MAPS WITH SHIFTING BALANCE:
1
Coral Sea and Kokoda multiplayer v.2.5
https://www.slitherine.com/forum/viewtopic.php?t=117157
ATTACK VS DEFENSE:
1
Midway 3.3
https://www.slitherine.com/forum/viewtopic.php?t=117154
2
Norway 1vs3 1.3
https://www.slitherine.com/forum/viewtopic.php?t=117342
3
Dunkirk and Battle of Britain v.1.8
https://www.slitherine.com/forum/viewtopic.php?t=117670
4
Normandy and Paris 2.0
viewtopic.php?t=118563
5
Norway 1.3
viewtopic.php?t=119277
SMALL, DYNAMIC MAPS WITH INCREASING STRENGTH
1
Steel-Division-like encounter - Eastern Front v.5.2
https://www.slitherine.com/forum/viewto ... 5#p1046335
2
Steel-Division-like encounter - North Africa and Mediterranean v.3.7
(Axis vs Commonwealth)
https://www.slitherine.com/forum/viewtopic.php?t=117371
3
Steel-Division - Italy vs UK 1vs1 v.1
https://www.slitherine.com/forum/viewto ... 5#p1051335
4
Steel-Division - Italy,Germany vs UK,USA 1.1
https://www.slitherine.com/forum/viewtopic.php?t=117788
- free deployment, player flexibility, replayability with different tactics
- focus on grand strategy, logistics, transport and supply (not just combat)
- I try to give players the opportunity to use often-forgotten features, like mine laying, bridge blowing, supply demolition/bombing, rail and sea transport
- geography optimized for enjoyable gameplay, rather than 1-to-1 accuracy
- enough space for maneuvers, not too many units
- combined arms (ground, air, sea)
BIG, STRATEGIC MAPS WITH EQUAL STRENGTH:
1
Guadalcanal and New Georgia v.4.7
https://www.slitherine.com/forum/viewtopic.php?t=117040
2
Mediterranean and North Africa v.4.2
(with Italy)
https://www.slitherine.com/forum/viewtopic.php?t=117432
3
Mediterranean and North Africa 5.8
(without Italy, more space for ships)
viewtopic.php?p=1060816#p1060816
4
Central Pacific 1.3
viewtopic.php?p=1060967#p1060967
BIG STRATEGIC MAPS WITH SHIFTING BALANCE:
1
Coral Sea and Kokoda multiplayer v.2.5
https://www.slitherine.com/forum/viewtopic.php?t=117157
ATTACK VS DEFENSE:
1
Midway 3.3
https://www.slitherine.com/forum/viewtopic.php?t=117154
2
Norway 1vs3 1.3
https://www.slitherine.com/forum/viewtopic.php?t=117342
3
Dunkirk and Battle of Britain v.1.8
https://www.slitherine.com/forum/viewtopic.php?t=117670
4
Normandy and Paris 2.0
viewtopic.php?t=118563
5
Norway 1.3
viewtopic.php?t=119277
SMALL, DYNAMIC MAPS WITH INCREASING STRENGTH
1
Steel-Division-like encounter - Eastern Front v.5.2
https://www.slitherine.com/forum/viewto ... 5#p1046335
2
Steel-Division-like encounter - North Africa and Mediterranean v.3.7
(Axis vs Commonwealth)
https://www.slitherine.com/forum/viewtopic.php?t=117371
3
Steel-Division - Italy vs UK 1vs1 v.1
https://www.slitherine.com/forum/viewto ... 5#p1051335
4
Steel-Division - Italy,Germany vs UK,USA 1.1
https://www.slitherine.com/forum/viewtopic.php?t=117788