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Clash of Civilisations - Tournament III: Ongoing
Posted: Sat Feb 01, 2025 2:54 pm
by kronenblatt
I thoroughly enjoy the
Clash of Civilisations concept and the varying army lists made possible by
Swifter than Eagles, the latest
Field of Glory II:Ancients DLC!
So I'm launching its third season, with the basic premises of the tournament covering a thousand years, from
1600 BC to
600 BC, with four
major factions (
Assyrians,
Babylonians,
Egyptians, and
Hittites) fighting against the minor factions in the fertile crescent regions.
Same rules as in season II, i.e., players will not be using fixed major factions but varying these as well. Players will fight with and against many different army list over the centuries, applying minor factions both as allies and as defending opponents. The tournament may run the full seven rounds or end prematurely as soon as one player can claim victory through having won either with or against all four major factions.
This tournament is aimed at an odd number of players (five this season) in order to rotate opponents between rounds and not play against the same player twice in the same round.
Round 4 (1045 - 855 BC)
- rockmanbob123 attacks using Egyptian 1068 -946 BC with Hebrew 1000 - 801 BC allies.
rpadilla1988 defends using Zagros Highlanders 2500-1001 BC.
- jaerho attacks using Assyrian 890-746 BC with Greek 1179-681 BC allies.
rockmanbob123 defends using Urartian 870-781 BC.
=> jaerho wins 45-20.
- kronenblatt attacks using Neo-Hittite/Aramaean 1179-891 BC with Phoenician 1099-801 BC allies.
jaerho defends using Urartian 870-781 BC.
=> kronenblatt wins 60-54.
- indibil attacks using Babylonian 1594-891 BC with Hebrew 1000-801 BC allies.
kronenblatt defends using Mannaean 1000-751 BC.
=> kronenblatt wins 41-15.
- rpadilla1988 attacks using Babylonian 890-729 BC with with Phoenician 1099-801 BC allies.
indibil defends using Urartian 870-781 BC.

Rules
Posted: Fri Feb 07, 2025 6:06 pm
by kronenblatt
Overview
- Clash of Civilisations III covers the region around the eastern Mediterranean and the one thousand years from 1600 BC to 600 BC, divided into seven rounds with (intentionally overlapping) corresponding time periods, as follows:

- The tournament involves three to eight players applying the four different major factions over time:

- Players will also play as (non-player) minor factions in games when defending against the major factions of other players.
- The tournament lasts for a maximum of seven rounds and will end once one player first claims victory through having achieved at least one of the following:
- won battles with all four major factions.
- won battles against all four major factions.
- If no player can claim victory as per above, the winner after the full seven rounds will be the player having won the most battles, or (if a tie) having lost the fewest battles.
- Please note that a player must own the Swifter than Eagles DLC in order to take part in the tournament.
Factions
Players and major factions
- A player uses major factions and their army lists of his own choice, subject to however that he cannot select the same major faction:
- in two consecutive rounds, and
- more than twice over the course of full seven rounds.
- The players make one attack each every round, specifying:
- which army list of the selected major faction as the main army, and
- a compulsory minor faction as allies (see below, under (Non-player) minor factions, on availability of minor factions), but
- may in maximum one attack elect to not use any allies at all.
- The selected major faction's army list must overlap (at least partially, with 1 year at least) the time period of the round in question.
- The armies of the major factions are using the base game army lists as follows:

(Non-player) minor factions
- There are 17 minor factions in the tournament.
- The minor factions serve two purposes:
- ally armies to the major factions in their attacks (as selected by the attacking player).
- armies defending against major factions' attacks (as selected by the defending player).
- Minor factions are not linked to any particular region but can be applied anywhere, for any region, with no geographical constraints.
- However, the following limitations and restrictions apply:
- Ally armies: the selected minor faction's army list must overlap (at least partially, with 1 year at least) the time period of the major faction's army list as well as the time period of the round.
- Defending armies: the selected minor faction's army list must overlap (at least partially, with 1 year at least) the time period of the round.
- A minor faction can be selected only once by a player (i.e., either as an ally army or as a defending army) during the course of the tournament.
- Example: if a player selects Syro-Canaanite and its 1594-1276 BC list is chosen (whether as ally or defending army), he cannot again select any Syro-Canaanite army list again as ally or defending army.
- If no minor factions are available to the player as ally or defending army (due to already having been selected by the player), his opponent in the battle freely gets to choose which minor faction army list to use (provided as always that the overlap requirement above is fulfilled).
- However, an attacking player who has not yet elected to not use any allies at all will then need to do so this round.
- A minor faction's army list can be selected by more than one player in the same round, whether as ally army or defending army.
- However, if a minor faction is selected as ally army by an attacking player, the defending player is not allowed to select the same minor faction as defending army.
- The armies of the minor factions are using the base game army lists as follows:

Download
- The Clash of Civilisations v1 module is needed to set up and play battles with the appropriate allies.
- Version 1 is available for download in-game.
- Download the module through the following usual steps:
1. Click on the Download community scenarios button at the top of the main screen of the game.
2. Select Clash of Civilisations v1 (MP).
3. Click on Download the Selected Campaign.
- The mod will then be automatically saved into the the My Games\FieldOfGlory2\MULTIPLAYER\ folder, within the MP_CLASH_CIVILISATIONS_V1 subfolder.
- (The single-player (SP) version is available for download in the same way, allowing the use of Clash of Civilisations armies in battles against the AI.)
Rounds
- Each of the seven rounds consists of the following three phases:
1. Attack declarations:
- Players announce through posting in the tournament thread their attacks and which army lists (main and allies) to use.
- Players can announce attacks without having to wait for each other and without any particular order.
- Example on how to express attack declarations (assuming first round 1600-1335 BC):
- kronenblatt attacks using Egyptian 1550-1451 BC with Elamite 1500-816 BC allies.
2. Defending army selections:
- The players set to defend announce (also through posting in the tournament thread) which army lists to use (no allies allowed).
- Defending players are determined through a pre-set rotating schedule, as follows:

- Example on how to express defenses (assuming first round 1600-1335 BC):
- rbodleyscott defends using Amorite 2000-1595 BC.
3. Battle resolutions:
- All battles will be simultaneously played and completed in FoG2.
Battles
Setting up the battle
- The defender creates the challenge in the FoG2 Multiplayer Lobby, always with defender as Side B (in order for the other player to immediately be able to deploy and make first round when accepting the challenge).
- In order to create a challenge with Clash of Civilisations armies, after having launched New Challenge and Create Skirmish, press Select Another Module and therein Clash of Civilisations v1, which will make the armies for Clash of Civilisations available.
- When the challenge has been created, the defender, for information, sends a PM to the attacker and makes a post in the tournament thread.
- Battles take the form of a Custom Battle as Open Battle with:
- Force size: Large (1600 FP for both attacker and defender).
- Map type: Middle-Eastern Agricultural, Middle-Eastern Plain, or Desert, as selected by the defender.
- No map re-rolls will be made.
Concluding and reporting the battle
- Players commit to concluding their battles within a reasonable time period (four to five weeks maximum).
- Battle outcome, once resolved, is always posted by the victor, or the player having inflicted the most casualties, in a post of the tournament thread.
Effects of battle outcome
- The side routing the enemy is considered to have won the battle, and the routed side correspondingly considered having lost that battle.
- If neither side routs the enemy, neither side is considered to have won or lost that battle and the battle is considered a draw.
- Players can also agree to a draw before the battle commences or at any time during the battle, in which case neither player is considered to have won or lost that battle.
Clash of Civilisations - Tournament III: 1 place left
Posted: Sat Feb 15, 2025 9:24 am
by kronenblatt
rockmanbob123 has expressed interest and is added to the list.
Clash of Civilisations - Tournament III: 3 -> 5 players?
Posted: Tue Feb 25, 2025 9:12 pm
by kronenblatt
jaerho has been added to the list, so we’re now at 3 players. Can we make it 2 more, to 5?

(It would work with 7 too…)
Clash of Civilisations - Tournament III: 4 -> 5 players?
Posted: Thu Feb 27, 2025 6:44 pm
by kronenblatt
indibil added to the list as well.
Re: Clash of Civilisations - Tournament III: Kicking off!
Posted: Tue Mar 11, 2025 11:36 am
by kronenblatt
And rpadilla1988.
With all five players confirmed, we're good to go!
Round 1 (1600-1335 BC): Attack declarations
Posted: Sun Mar 16, 2025 2:24 pm
by kronenblatt
Please declare (through posting in the tournament thread) your respective attacks (one each).
Example on how to express attack declarations (assuming first round 1600-1335 BC):
kronenblatt attacks using Egyptian 1550-1451 BC with Elamite 1500-816 BC allies.
Please keep the following in mind for your respective attacks:
- Players can announce attacks without having to wait for each other and without any particular order.
- Attacking players are not affected or limited by each other's choices.
- Main army
- A player uses major factions and their army lists of his own choice as the main army, subject to however that he cannot select the same major faction:
- in two consecutive rounds, and
- more than twice over the course of full seven rounds.
- The selected major faction's army list must overlap (at least partially, with 1 year at least) the time period of the round in question.
- Ally army
- A player must use an available minor faction as allies, but may in maximum one attack elect to not use any allies at all.
- The selected minor faction's army list must overlap (at least partially, with 1 year at least) the time period of the major faction's army list as well as the time period of the round.
Re: Clash of Civilisations - Tournament III: Kicking off!
Posted: Sun Mar 16, 2025 2:37 pm
by kronenblatt
kronenblatt attacks using Egyptian 2686-1551 BC with Amorite 2000-1595 BC allies.
Re: Clash of Civilisations - Tournament III: Kicking off!
Posted: Sun Mar 16, 2025 5:26 pm
by Indibil
Indibil attacks using Hittite 1680-1595 BC with Hycsos 1650-1591 BC allies
Re: Clash of Civilisations - Tournament III: Kicking off!
Posted: Mon Mar 17, 2025 5:46 am
by jaerho
jaerho attacks using Babylonian 1594-891 BC with Syro-Canaanite 1594-1276 BC allies.
Re: Clash of Civilisations - Tournament III: Kicking off!
Posted: Mon Mar 17, 2025 8:12 am
by rpadilla1988
rpadilla attacks using Assyrian 1365-891 BC with Mitanni 1594-1250 BC allies (EDITED).
Re: Clash of Civilisations - Tournament III: Kicking off!
Posted: Mon Mar 17, 2025 4:18 pm
by kronenblatt
rpadilla1988 wrote: ↑Mon Mar 17, 2025 8:12 am
rpadilla attacks using Assyrian (1365-891 BC) with Sea Peoples (1208-1176 BC) allies
Please note that the selected
minor faction's army list, that is your allies, must overlap (at least partially, with 1 year at least) the time period of the major faction's army list
as well as the time period of the round.
Re: Clash of Civilisations - Tournament III: Kicking off!
Posted: Mon Mar 17, 2025 6:28 pm
by kronenblatt
Re: Clash of Civilisations - Tournament III: Kicking off!
Posted: Tue Mar 18, 2025 9:36 am
by rpadilla1988
Ah! In that case I'll take Mitanni (1594-1250 BC) allies with my Assyrian (1365-891 BC) army
Re: Clash of Civilisations - Tournament III: Kicking off!
Posted: Tue Mar 18, 2025 8:47 pm
by kronenblatt
rpadilla1988 wrote: ↑Tue Mar 18, 2025 9:36 am
Ah! In that case I'll take Mitanni (1594-1250 BC) allies with my Assyrian (1365-891 BC) army
Excellent!
Re: Clash of Civilisations - Tournament III: Kicking off!
Posted: Tue Mar 18, 2025 8:48 pm
by kronenblatt
Re: Clash of Civilisations - Tournament III: Kicking off!
Posted: Tue Mar 18, 2025 10:17 pm
by rockmanbob123
rockmanbob123 attacks using Babylonian 1594-891 BC with Luwian 1594-1180 BC allies.
Round 1 (1600-1335 BC): Defenders declaring armies
Posted: Wed Mar 19, 2025 6:52 am
by kronenblatt
So now, with all attacks having been declared (thanks!), it's time for the defenders to select their minor factions, posting their selections in the tournament thread.
- rockmanbob123: attacks using Babylonian 1594-891 BC with Luwian 1594-1180 BC allies. jaerho defends.
- jaerho: attacks using Babylonian 1594-891 BC with Syro-Canaanite 1594-1276 BC allies. kronenblatt defends.
- kronenblatt: attacks using Egyptian 2686-1551 BC with Amorite 2000-1595 BC allies. indibil defends.
- indibil: attacks using Hittite 1680-1595 BC with Hyksos 1650-1591 BC allies. rpadilla1988 defends.
- rpadilla1988: attacks using Assyrian 1365-891 BC with Mitanni 1594-1250 BC allies. rockmanbob123 defends.
Please note the following
- Minor factions are used as the armies defending against major factions' attacks (as selected by the defending player).
- Minor factions are not linked to any particular region but can be applied anywhere, for any region, with no geographical constraints.
- The selected minor faction's army list must overlap (at least partially, with 1 year at least) the time period of the round.
- A minor faction can be selected only once by a player (i.e., either as an ally army or as a defending army) during the course of the tournament.
- A minor faction's army list can be selected by more than one player in the same round, whether as ally army or defending army.
- However, if a minor faction is selected as ally army by an attacking player, the defending player is not allowed to select the same minor faction as defending army.

Re: Clash of Civilisations - Tournament III: Kicking off!
Posted: Wed Mar 19, 2025 11:12 am
by Indibil
Indibil defends using Mitanni 1594-1250
Re: Clash of Civilisations - Tournament III: Kicking off!
Posted: Wed Mar 19, 2025 4:58 pm
by kronenblatt
kronenblatt defends using Hyksos 1590-1535 BC.