Settings of unit behavior in the editor
Posted: Wed Oct 30, 2024 6:29 am
Hello
is there a tutorial for the behavior of the AI (EDITOR) units?
I don't understand how best to enter the settings for the AI units and how the AI then reacts....
there are many settings, for example:
Standard
Attacker
Defender
Hold position (Passive)
Hold position (Active)
Hold position (Fire)
Move to
Move to (Random)
Patroll
Patroll (Random)
Unload
maybe there is an explanation or a tutorial in the forum about this, unfortunately I haven't found anything yet, but I think I read something a long time ago.
Thank you for your help
is there a tutorial for the behavior of the AI (EDITOR) units?
I don't understand how best to enter the settings for the AI units and how the AI then reacts....
there are many settings, for example:
Standard
Attacker
Defender
Hold position (Passive)
Hold position (Active)
Hold position (Fire)
Move to
Move to (Random)
Patroll
Patroll (Random)
Unload
maybe there is an explanation or a tutorial in the forum about this, unfortunately I haven't found anything yet, but I think I read something a long time ago.
Thank you for your help
