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Is there an equipment mod for the current version of the game?
Posted: Tue Sep 24, 2024 1:15 pm
by PawelS
I want to replay the official campaigns with a mod that corrects the stats of some equipment and/or adds some new stuff. Is there such a mod that's compatible with the current version of the game and all DLCs?
Re: Is there an equipment mod for the current version of the game?
Posted: Tue Sep 24, 2024 2:00 pm
by jeffoot77
the Gabe mod
Re: Is there an equipment mod for the current version of the game?
Posted: Tue Sep 24, 2024 2:54 pm
by PawelS
jeffoot77 wrote: ↑Tue Sep 24, 2024 2:00 pm
the Gabe mod
I don't think it's compatible with Red Storm and the Allied DLCs though...
Re: Is there an equipment mod for the current version of the game?
Posted: Sat Sep 28, 2024 6:21 pm
by jeffoot77
i tested it with the first map of DLC (allied ) and it looks like working.
Re: Is there an equipment mod for the current version of the game?
Posted: Sat Sep 28, 2024 6:40 pm
by PawelS
jeffoot77 wrote: ↑Sat Sep 28, 2024 6:21 pm
i tested it with the first map of DLC (allied ) and it looks like working.
I've tested it with the first map of Allies Victorious, and I've seen some Japanese tanks, which means missing units.
Re: Is there an equipment mod for the current version of the game?
Posted: Tue Oct 01, 2024 2:11 pm
by jeffoot77
maybe by making a fusion of the two files units.csv...
Re: Is there an equipment mod for the current version of the game?
Posted: Wed Oct 02, 2024 12:00 am
by PawelS
jeffoot77 wrote: ↑Tue Oct 01, 2024 2:11 pm
maybe by making a fusion of the two files units.csv...
That's a good idea! I did that (by writing my own C++ code that does the merging). I haven't tested it much, but as far as I checked, there are no conflicting IDs or duplicate units. I attached the file here, in case anyone is interested. You should unpack it and use to replace the file in Gabe Mod 8.4.4. It should contain all the units from Gabe Mod + the ones that were added to the game in later updates and DLCs. Note that the comments in the file (like the country names) are deleted, that's how my code works. But all the units should be there.
If anyone finds any problems with the file, please let me know.
Re: Is there an equipment mod for the current version of the game?
Posted: Wed Oct 02, 2024 12:32 pm
by PawelS
It turns out you also need to replace the commanders file with a merged version to make the Gabe Mod (hopefully) work properly with all the campaigns.
Re: Is there an equipment mod for the current version of the game?
Posted: Sun Oct 06, 2024 9:07 am
by jeffoot77
good work. hope it is working!
Re: Is there an equipment mod for the current version of the game?
Posted: Sun Oct 06, 2024 1:50 pm
by PawelS
jeffoot77 wrote: ↑Sun Oct 06, 2024 9:07 am
good work. hope it is working!
Thanks! I'm currently testing it with some campaigns (both official and made by Erik), and I haven't encountered any problems so far.
Of course there can be some inconsequences, because the newly added units should probably have some stats changed to be consistent with similar units changed in Gabe's mod, but I don't feel competent enough to make such changes.