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Stalling other buildings 1.03

Posted: Fri Aug 30, 2024 6:14 pm
by Surt
Stalling.JPG
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Why? I didn't ask for this ... to be build ahead of the others?!?
I actually wanted all to build???

Re: Stalling other buildings 1.03

Posted: Sat Aug 31, 2024 5:02 am
by Pocus
Feedback from people using the Steam beta was that the default ought to be High. You can adjust priorities manually if you want to parallelize things.

Re: Stalling other buildings 1.03

Posted: Sat Aug 31, 2024 9:03 am
by Surt
OK, after playing it a bit, I would say there are some uninitialized variables as some start out at very high.

Re: Stalling other buildings 1.03

Posted: Sat Aug 31, 2024 1:23 pm
by Surt
When a Governor starts a fortification, he sets it to very high, stalling the other buildings who are on high.
Maybe I should just set everything to very high so I don't have to lower these random events to stall everything.

Re: Stalling other buildings 1.03

Posted: Sat Aug 31, 2024 7:38 pm
by Surt
It seems that the priority move of itself ... can I turn it off totally?