Miscellaneous questions / requests
Posted: Fri Aug 16, 2024 10:13 am
1. I'm fairly intrigued by the "Mounted Handgunner" unit. I wasn't able to find any convincing source for their existance in this period. The only thing I was able to find are sporadic (and uncited) mentions of "petronel cavalry", usually dated to the first decade of the 16th century. Could anyone point me towards recent academic articles or period primary sources on the subject?
2. There should be a generic "Italian Condotta" list/lists in the XV century, such that specific major italian lists (papal, venice, etc.) become improvements of that basic list. The same already happens for XIV century lists, where the ghibelline/guelf list is the basic italian list, while the various state lists add additional units on top of it. The new generic XV century list could represent minor states or important noble families (Gonzaga, Estensi, Malatesta, da Montefeltro, etc.)
For reference, to create this list just remove mounted handgunners and armoured spearmen from the papal states list.
3. A while ago (and by a while I mean 2019) rbodleyscott posted a points value table (used to calculate a unit's cost based on capabilities and other stats) in a FoG2 thread. Does anyone have an up to date table?
4. Now, this is a bit of a stretch (given the amount of work required) but I strongly advocate that the Late models for Maa be introduced in every list starting from 1430 AD (readjusting split lists to have the correct date), without delaying their introduction to list geographically distant from italy/sout-west europe. Not only this is appropriate in a material sense (as this is roughly the date when the characteristic XV century harness becomes prevalent), but also it eliminates those jarring situations where contemporary lists (eg. 1450 german imperial list vs 1450 polish list, or even venice vs byzantine (morea) list (where the mercenary maa are supposed to be italians)), use wildly different maa models without reason. We can also assume that late Maa also includes armour of the english and kastenbrust styles from 1430 to 1450.
5. At last, can we get a port of Zombie mod from ZoG2 to medieval. That mod is currently broken in modern versions of FoG2 (I believe this is because it was made before Swifter than Eagles, where split melee/archer units where introduced; the game launches an exception trying to use a function that is not present in the mod files).
2. There should be a generic "Italian Condotta" list/lists in the XV century, such that specific major italian lists (papal, venice, etc.) become improvements of that basic list. The same already happens for XIV century lists, where the ghibelline/guelf list is the basic italian list, while the various state lists add additional units on top of it. The new generic XV century list could represent minor states or important noble families (Gonzaga, Estensi, Malatesta, da Montefeltro, etc.)
For reference, to create this list just remove mounted handgunners and armoured spearmen from the papal states list.
3. A while ago (and by a while I mean 2019) rbodleyscott posted a points value table (used to calculate a unit's cost based on capabilities and other stats) in a FoG2 thread. Does anyone have an up to date table?
4. Now, this is a bit of a stretch (given the amount of work required) but I strongly advocate that the Late models for Maa be introduced in every list starting from 1430 AD (readjusting split lists to have the correct date), without delaying their introduction to list geographically distant from italy/sout-west europe. Not only this is appropriate in a material sense (as this is roughly the date when the characteristic XV century harness becomes prevalent), but also it eliminates those jarring situations where contemporary lists (eg. 1450 german imperial list vs 1450 polish list, or even venice vs byzantine (morea) list (where the mercenary maa are supposed to be italians)), use wildly different maa models without reason. We can also assume that late Maa also includes armour of the english and kastenbrust styles from 1430 to 1450.
5. At last, can we get a port of Zombie mod from ZoG2 to medieval. That mod is currently broken in modern versions of FoG2 (I believe this is because it was made before Swifter than Eagles, where split melee/archer units where introduced; the game launches an exception trying to use a function that is not present in the mod files).