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YAMATO Campaign for Phcas & AKRebels "PAK" mod
Posted: Thu Aug 08, 2024 11:19 am
by Tobi72

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Hello.
I have started to create a campaign based on the game Panzercorps and the Phcas & AKRebels "PAK" mod.
I call the campaign "YAMATO".
“Yamato” begins in July 1937 on the side of Japan in the conflict with China in the so-called Second Sino-Japanese War. For the first campaign, the route leads from Beitang to Langfang, Tianjin and via Peking, Shanghai to Nanking.
The campaign is finished except for a few minor corrections I have to make.. The campaign contains a total of 10 missions.
I chose this great “PAK” mod from Phcas & AKRebels because it offers a variety of units, better sounds and perfect graphics. The whole team of PAK-Mod deserves great respect and thanks for their excellent work.
Re: YAMATO Kampagne für Phcas & AKRebels "PAK" Mod
Posted: Thu Aug 08, 2024 11:20 am
by Tobi72

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The time has come. The Yamato`37 campaign can be downloaded via this link.
Update!!!
The English translated version is now included in the link.
Small update.
A newer version is available for download.
A few new images colorized by phcas, a new briefing window and, but I'm not 100% sure, a missing image in the purchase menu and sounds have been fixed. It works for me anyway. If not, these problems will soon be fixed in the Pak-Mod with the 3.10 update.
Best regards Tobi
Yamato`37 available for download.
https://drive.google.com/file/d/1Y9wn9z ... sp=sharing
To the installation. Unzip the file and simply paste the entire Yamato`37 folder under C:\Users\“name”\Documents\My Games\Panzer Corps\mods.
The Pak-Mod version 3.00 is required to play.
Start the Pak-Mod and in the menu “new game”--“more campaign” you can start. Everyone can play as he wants but I recommend to set the game difficulty to “Level Colonel”. This is how I tested and played it myself.
One more thing, in the campaign (From the second mission) you accompany a fictitious Japanese general called “General Matsui Yanagawe” through the 9 missions. This general must survive otherwise the campaign is lost, so let him fight but don't expose him to unnecessary danger.
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Yamato`38 available for download.
The installation of the campaign is the same as in Y'37. There are 10 new missions and some new units including, for example, a Japanese railroad gun. Phcas has kindly made these available.
https://drive.google.com/file/d/11a8LOQ ... sp=sharing
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Yamato`39 available for download.
https://drive.google.com/file/d/1VSV-6Q ... drive_link
I would of course like to take this opportunity to thank bondjamesbond and Phcas for their support.
Best regards to you guys.
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Ready for download...
Mini-campaign playable on the side of the Soviet Union in the border conflict with Japan at Lake Khasan in the summer of 1938.

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English translation.
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https://drive.google.com/file/d/1ykVt5P ... sp=sharing
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Russian translation.
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https://drive.google.com/file/d/1r1Gd5V ... sp=sharing
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The YAMATO '40 campaign is ready for download.

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https://www.mediafire.com/file/628b8trz ... O.zip/file
Re: YAMATO Campaign for Phcas & AKRebels "PAK" mod
Posted: Thu Aug 08, 2024 11:20 am
by Tobi72
Red Steel at Khalkhin Gol
Campaign is ready for download.

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English translation:
https://drive.google.com/file/d/1r-U5Jj ... sp=sharing
Russian translation:
https://drive.google.com/file/d/1AK3xTu ... sp=sharing
Open the RS or for Russian translation the RSR folder and add the Red Steel at Khalkhin Gol folder under C:\Users\“name”\Documents\My Games\Panzer Corps\mods as usual.
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Yamato Sakhalin available for download:

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https://drive.google.com/file/d/1awUT5_ ... drive_link
UPDATE!
I have added the single player scenario Operation Cherryblossom in the updated link.
Open the OC folder and add the two files under Documents........Panzercorps/Scenarios.
The contents of the Ui folder can be added to the main Pak-Mod folder. It is the scenario image of the single mission.
After unpacking, open the YS folder and add the Yamato Sakhalin folder under C:\Users\“Name”\Documents\My Games\Panzer Corps\mods as usual.
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Rabaul`42
Scenario Rabaul`42 available for download
Japan vs Australia
playable on Japan side, not tested for Australian side
https://drive.google.com/file/d/1XQLtTm ... sp=sharing

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Re: YAMATO Campaign for Phcas & AKRebels "PAK" mod
Posted: Thu Aug 08, 2024 11:26 am
by Tobi72

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Re: YAMATO Campaign for Phcas & AKRebels "PAK" mod
Posted: Thu Aug 08, 2024 11:30 am
by Tobi72

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Re: YAMATO Campaign for Phcas & AKRebels "PAK" mod
Posted: Thu Aug 08, 2024 11:44 am
by Tobi72

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Re: YAMATO Campaign for Phcas & AKRebels "PAK" mod
Posted: Thu Aug 08, 2024 5:05 pm
by jeffoot77
good work! look awesome! Many thxs for your mod!!
Re: YAMATO Campaign for Phcas & AKRebels "PAK" mod
Posted: Thu Aug 08, 2024 5:32 pm
by Tobi72
Thank you very much. I wanted to add some variety. In each mission different tanks, airplanes and artillery are presented with pictures and text.
I will add a few more special orders.
Re: YAMATO Campaign for Phcas & AKRebels "PAK" mod
Posted: Thu Aug 08, 2024 7:43 pm
by Thunderhog
Very nice, are you going to make a US campaign as well?
Re: YAMATO Campaign for Phcas & AKRebels "PAK" mod
Posted: Thu Aug 08, 2024 8:08 pm
by Tobi72
Thunderhog wrote: ↑Thu Aug 08, 2024 7:43 pm
Very nice, are you going to make a US campaign as well?
Thank you very much. I haven't thought about that yet. But we'll see. There already is one, by the way.
USMC_GME
https://www.slitherine.com/forum/viewto ... C_Campaign
https://www.matrixgames.com/forums/view ... p?t=219211
Re: YAMATO Campaign for Phcas & AKRebels "PAK" mod
Posted: Fri Aug 09, 2024 2:00 am
by bondjamesbond
Re: YAMATO Campaign for Phcas & AKRebels "PAK" mod
Posted: Fri Aug 09, 2024 3:21 am
by Thunderhog
Yeah, those campaigns were really fun. I think I've played the top two but not the bottom one bondjamesbond
Re: YAMATO Campaign for Phcas & AKRebels "PAK" mod
Posted: Fri Aug 09, 2024 4:32 am
by Tobi72
That's exactly how it is! Our general must be dropped off at marker A in the fortress, otherwise the mission is lost.
Re: YAMATO Campaign for Phcas & AKRebels "PAK" mod
Posted: Fri Aug 09, 2024 4:42 am
by Tobi72
You took very nice photos, my friend. I'm glad you enjoyed it.
This campaign is partly about our fictional General Yanagawe, in the form of special missions. When I'm done with it, I can translate it into English. 1938 is the end of this campaign, but there will be at least 6-8 more missions.
Then I'll continue with a 2nd campaign starting in 1939, at least that's my plan.

Re: YAMATO Campaign for Phcas & AKRebels "PAK" mod
Posted: Fri Aug 09, 2024 4:49 am
by Tobi72
"Also wanted not swastika in the options and interface of the game and something more Asian "
Yes, there's nothing I can do.
Re: YAMATO Campaign for Phcas & AKRebels "PAK" mod
Posted: Fri Aug 09, 2024 5:54 am
by bondjamesbond
Thunderhog wrote: ↑Fri Aug 09, 2024 3:21 am
Yeah, those campaigns were really fun. I think I've played the top two but not the bottom one bondjamesbond
Then you have the opportunity to brighten up a couple of evenings playing your favorite game )
Tobi72 wrote: ↑Fri Aug 09, 2024 4:32 am
That's exactly how it is! Our general must be dropped off at marker A in the fortress, otherwise the mission is lost.
Why didn't the game stop with a forfeit !?? What was he driving this protagonist that the game did not notice his loss )
In other mods the death of the main character instantly leads to a loss here no one even noticed his loss )))))
Tobi72 wrote: ↑Fri Aug 09, 2024 4:42 am
You took very nice photos, my friend. I'm glad you enjoyed it.
This campaign is partly about our fictional General Yanagawe, in the form of special missions. When I'm done with it, I can translate it into English. 1938 is the end of this campaign, but there will be at least 6-8 more missions.
Then I'll continue with a 2nd campaign starting in 1939, at least that's my plan.
Good plan hopefully we will stick to realistic and not fantasy )
Tobi72 wrote: ↑Fri Aug 09, 2024 4:49 am
"Also wanted not swastika in the options and interface of the game and something more Asian "
Yes, there's nothing I can do.
But in the mod pak there is a Japanese company may be there only Attack on Pearl Harbor but the interface is adapted to the Asian )
Re: YAMATO Campaign for Phcas & AKRebels "PAK" mod
Posted: Fri Aug 09, 2024 6:10 am
by Tobi72
"Why didn't the game end with a forfeit? What was driving this protagonist that the game didn't notice his loss? "
I thought it would be enough if I said that in the note at the beginning...ok it's in German.

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Re: YAMATO Campaign for Phcas & AKRebels "PAK" mod
Posted: Fri Aug 09, 2024 6:17 am
by Tobi72
"Good plan hopefully we will stick to realistic and not fantasy"
Well, I'm not a perfectionist when it comes to chronology and the utmost accuracy of battle sequences. For certain reasons, it's sometimes not possible for me to depict everything exactly as it was at the time. But I'm certainly not going to include drones or have a Russian T-90 rush to the aid of the Chinese.
Re: YAMATO Campaign for Phcas & AKRebels "PAK" mod
Posted: Fri Aug 09, 2024 6:20 am
by bondjamesbond
Tobi72 wrote: ↑Fri Aug 09, 2024 6:10 am
"Why didn't the game end with a forfeit? What was driving this protagonist that the game didn't notice his loss? "
I thought it would be enough if I said that in the note at the beginning...ok it's in German.Hinweis.png
Okay samurai who died in battle always honor and praise ) It is after the nuclear bombing they became fashionable all sorts of perversions, anime and pikachu )))
https://inosmi.ru/20201020/248359783.html
Tobi72 wrote: ↑Fri Aug 09, 2024 6:17 am
"Good plan hopefully we will stick to realistic and not fantasy"
Well, I'm not a perfectionist when it comes to chronology and the utmost accuracy of battle sequences. For certain reasons, it's sometimes not possible for me to depict everything exactly as it was at the time. But I'm certainly not going to include drones or have a Russian T-90 rush to the aid of the Chinese.
China was already being helped by the US and USSR so drones and modern tanks would be a time loop mod )))))
https://ru.wikipedia.org/wiki/Последний ... льм,_1980)
Re: YAMATO Campaign for Phcas & AKRebels "PAK" mod
Posted: Fri Aug 09, 2024 6:25 am
by Tobi72
"But in the mod pak there is a Japanese company may be there only Attack on Pearl Harbor but the interface is adapted to the Asian"
Ok then I'll have a look. For the time being, I've only taken care of the missions and that everything works, the briefings, comments, orders and the little weapons lore in each scenario.