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Suggestions

Posted: Thu Aug 01, 2024 5:56 pm
by Heavy359er
I continue to play the game daily and look forward to the game itself coming out. Here are some ideas I had that would improve enjoyment. Maybe some or all are already in the works

1) Bullet holes on damaged components. Each component seems to have a light damage level where it can take a few hits before showing damage on the indicator. A few holes for light damage and more holes for heavy damage

2) AI controlled ally fighters, perhaps on a toggle, for lower skill pilots or related to how many pilots a commander can control

3) Victory indicators on a plane as a pilot gets victories in the campaign

4) Continue turns after victory longer so you can see what happens, not just the last chute to open or enemy plane to crash

5) Showroom to view planes after battle, complete with damage

Re: Suggestions

Posted: Mon Sep 23, 2024 9:43 am
by manickennel
Glad to hear that you're enjoying the game and thanks for the feedback.

Bullet holes and more obvious visual representation of damage will be added in at some stage, we're focussing on other things for now, but it's on the to-do list. Victory inidcators should come along later too. Showroom is something we had hoped to do, but it got put to one side whilst we focused on other things. Hopefully it comes back!

As for point (4), not quite sure what you mean? What do you want to see happen after all enemy planes have crashed or bailed?