Suggestions
Posted: Thu Aug 01, 2024 5:56 pm
I continue to play the game daily and look forward to the game itself coming out. Here are some ideas I had that would improve enjoyment. Maybe some or all are already in the works
1) Bullet holes on damaged components. Each component seems to have a light damage level where it can take a few hits before showing damage on the indicator. A few holes for light damage and more holes for heavy damage
2) AI controlled ally fighters, perhaps on a toggle, for lower skill pilots or related to how many pilots a commander can control
3) Victory indicators on a plane as a pilot gets victories in the campaign
4) Continue turns after victory longer so you can see what happens, not just the last chute to open or enemy plane to crash
5) Showroom to view planes after battle, complete with damage
1) Bullet holes on damaged components. Each component seems to have a light damage level where it can take a few hits before showing damage on the indicator. A few holes for light damage and more holes for heavy damage
2) AI controlled ally fighters, perhaps on a toggle, for lower skill pilots or related to how many pilots a commander can control
3) Victory indicators on a plane as a pilot gets victories in the campaign
4) Continue turns after victory longer so you can see what happens, not just the last chute to open or enemy plane to crash
5) Showroom to view planes after battle, complete with damage