Updated to version 3.3
3.3
Enhancements:
- Add Night Lords specific icon to skirmish map, battle results screen (was Chaos icon)
- Add Salamander Librarian Forgepriest with abilities:
-- Purifying Flame (5x5 AoE flame attack)
-- Healing Balm
-- Thunderclap (melee attack)
-- Runes of Protection
-- Runes of Destruction
-- Drakefire Aegis - protective shield, chance to ignore damage
- Add Chimera: Mobile Command to Astra Militarum with abilities:
-- Bring it down (ranged unit gains +40 AP, +15 damage)
-- Suppressive Fire (all infantry within range get free shot at -20 accuracy)
-- Get Back in the Fight! (units within range gain +50 morale)
-- Heavy Bolter (Bonus Weapon)
-- Transport (16 units)
-- Firing Deck (bonus damage when units loaded inside)
Fixes:
- Fix commander does not participate in suppressive fire with his men
- Fix camera oscillate around stasis fields at beginning of each turn
- Update points cost of Salamander Captain to 680 (was 420)
- Update points cost of Salamander Lieutentant to 300 (was 360)
- Add Promethium Grenade to Firedrake Captain
- Add Promethium Grenade to Firedrake Lieutenant
- Add back Melta Bomb to Biker Sergeant
- Fix Healing Balm icon for Space Wolves Upgraded Wolf Priest
- Fix attack icons are missing from Attack and Defend skirmish briefings
- Fix deploy message text overruns UI bounding box
- Fix incorrect scale for Night Lords and Salamander Predators
- Update Night Lords and Salamanders faction icons to better match original game
- Add config option to roll up selected unit tooltips during battle
- Save max missions (3 battle campaigns, etc) between sessions
- Fix AI ScoreSuppressiveFireTarget incorrectly mixes target and allies abilities when finding a valid target
- Fix Suppressive Fire missing AoE graphics on participating units
- Update Firedrake Captains thunder hammer damage:
-- Physical damage 65 (was 100)
-- Fire damage 20 (no change)
-- Armor Piercing 90 (was 100)
-- Add AoE per strike (was single target)
- Update Astra Militarum officer abilities:
-- 'Suppressive Fire' should include scions anywhere on the battlefield. Increase range to 2 (was 1). Reduce cooldown to 3 (was 5)
-- Increase 'Forwards for the Emperor' range to 2 (was 1). Reduce cooldown to 3 (was 5)
-- Increase 'Bring it Down range' to 2 (was 1)
-- Increase 'Move Move Move' range to 2 (was 1)
-- Increase 'Take Aim range' to 2 (was 1)
-- Increase 'Rapid Fire' range to 2 (was 1)
Hotseat:
hotseat_release_3.3
Installation:
Brief Install Guide
-------------------------------------
This update adds 2 more units + misc. fixes (as seen above):
1. Librarian Forgepriest to the Salamanders, level 4:
-- Purifying Flame (5x5 AoE flame attack)
-- Healing Balm
-- Thunderclap (melee attack)
-- Runes of Protection
-- Runes of Destruction
-- Drakefire Aegis - protective shield, chance to ignore damage
2. Chimera: Mobile Command to Astra Militarum:
-- Bring it down (ranged unit gains +40 AP, +15 damage)
-- Suppressive Fire (all infantry within range get free shot at -20 accuracy)
-- Get Back in the Fight! (units within range gain +50 morale)
-- Heavy Bolter (Bonus Weapon)
-- Transport (16 units)
-- Firing Deck (bonus damage when units loaded inside)
More details can be found in the sandbox AI thread.