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River-Cross dilemma,will players get bored with such scenes

Posted: Tue Jun 25, 2024 1:27 pm
by locustmustdie
Two armies on each bank on defensive position,waiting the other to pass the only bridge.Even if the offenders took the bridge,they will be welcomed by volleys of arrows and bolts.
The situation will most likely to be two armies digging in on the river bank to shoot each other.
Any other tactic can be implemented?

Re: River-Cross dilemma,will players get bored with such scenes

Posted: Tue Jun 25, 2024 2:53 pm
by rbodleyscott
Historically the usual tactic would be a flank march, by the attacking side.

Re: River-Cross dilemma,will players get bored with such scenes

Posted: Tue Jun 25, 2024 4:10 pm
by locustmustdie
rbodleyscott wrote: Tue Jun 25, 2024 2:53 pm Historically the usual tactic would be a flank march, by the attacking side.
Battle of Ferrybridge?
However according to the actual scale of their manoveur,it has to breach the maximum size of the map editor.
I'm thingking about Battle of Cravant,it’ll inevitably be drowsy if not built on hypothesis.

Re: River-Cross dilemma,will players get bored with such scenes

Posted: Wed Jun 26, 2024 6:16 am
by rbodleyscott
locustmustdie wrote: Tue Jun 25, 2024 4:10 pm
rbodleyscott wrote: Tue Jun 25, 2024 2:53 pm Historically the usual tactic would be a flank march, by the attacking side.
Battle of Ferrybridge?
However according to the actual scale of their manoveur,it has to breach the maximum size of the map editor.
You mean adding flank marchers using the Editor method?

https://www.slitherine.com/forum/viewtopic.php?t=81084

But you can also add scripted flank marchers.

https://www.slitherine.com/forum/viewtopic.php?t=81096

Re: River-Cross dilemma,will players get bored with such scenes

Posted: Wed Jun 26, 2024 7:34 am
by locustmustdie
rbodleyscott wrote: Wed Jun 26, 2024 6:16 am
locustmustdie wrote: Tue Jun 25, 2024 4:10 pm
rbodleyscott wrote: Tue Jun 25, 2024 2:53 pm Historically the usual tactic would be a flank march, by the attacking side.
Battle of Ferrybridge?
However according to the actual scale of their manoveur,it has to breach the maximum size of the map editor.
But you can also add scripted flank marchers.
https://www.slitherine.com/forum/viewtopic.php?t=81096

Code: Select all

After the battle Edward arrived with his main army and together Warwick and Edward returned to the bridge to find it in ruins. 
Warwick sent his uncle, Lord Fauconberg with the Yorkist cavalry upstream to where they crossed the ford at Castleford and pursued Lord Clifford.
Fauconberg pursued Lord Clifford, his half grand nephew, in sight of the main Lancastrian army and defeated him after a fierce struggle. 

Clifford was killed by an arrow in the throat, 
having removed the piece of armour that should have protected this area of his body, 
most likely so he could more easily issue commands. 
Battle area was within the blue rectangle,and the red curved line was how Fauconberg flank the Lancastrians.Set out from Pontefract and bypass Castleford to cross the river upstream.
IMG_2043.jpeg
IMG_2043.jpeg (299.18 KiB) Viewed 1362 times
Do you mean I can place reinforcements out of the visible map boundary,for e.g. place reinf. in 87x87,let them march flank into the visible area of 16x16/32x32 tiles? That’s a good idea!
What if place them even further(out of 87x87),for e.g.(-12,99) ?

Re: River-Cross dilemma,will players get bored with such scenes

Posted: Wed Jun 26, 2024 10:14 am
by rbodleyscott
locustmustdie wrote: Wed Jun 26, 2024 7:34 am Do you mean I can place reinforcements out of the visible map boundary
No, but you can script which turn they should arrive on - with or without any random element.

Re: River-Cross dilemma,will players get bored with such scenes

Posted: Wed Jun 26, 2024 11:21 am
by locustmustdie

No, but you can script which turn they should arrive on - with or without any random element.
Thanks,Richard

Re: River-Cross dilemma,will players get bored with such scenes

Posted: Mon Jul 01, 2024 1:11 am
by locustmustdie
Battle of Cravant: https://youtu.be/SgPuE2RSHX4?si=_jauo3AV79_Gn6gv 23:14
Weirdly the defenders sent a small contingent to defend the birdge which’ll be easily dispersed by offenders.