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Two minor issues

Posted: Thu Jul 16, 2009 9:09 pm
by marioslaz
In the last days I found two situations quite odds. Never happened, but they come in my mind thinking to other discussions on forum. I classify them minor because are difficult to happen and even if one happened, the impact on game would be small.
  1. A Frag BG is charged on flank or rear. It passes CT, so enemy BG, following turn sequence, charges; then BG contacted on flank drop 1 cohesion level and breaks. At this point there isn't in the turn sequence a step to make initial rout moves, so I guess you go through impact fight, even if there isn't melee against broken troops, and you make initial rout moves after the fighting step. Now I cannot imagine how can the sequence follows: charger becomes pursuer even if they didn't fight impact?.
  2. A BG pursues a broken BG. Broken BG and pursuer move in each JAP. If broken outdistance pursuer, rules state pursuer can charge broken who cannot evade. But if broken outdistance pursuer in a JAP of a turn of broken, the next phase will be impact of pursuer who can charge, because broken will be likely in charge reach. If broken outdistance pursuer in a JAP of the turn of pursuer, before of impact phase of pursuer there will be a JAP, where broken will move and so it likely put enough space between it and pursuer so pursuer will be out of charge reach.
As you can see nothing of important, only curiosity to know if I interpreted well rules and what you think about.

Posted: Fri Jul 17, 2009 1:44 am
by deadtorius
1.A Frag BG is charged on flank or rear. It passes CT, so enemy BG, following turn sequence, charges; then BG contacted on flank drop 1 cohesion level and breaks. At this point there isn't in the turn sequence a step to make initial rout moves, so I guess you go through impact fight, even if there isn't melee against broken troops, and you make initial rout moves after the fighting step. Now I cannot imagine how can the sequence follows: charger becomes pursuer even if they didn't fight impact?.
I would say yes, they ended the phase in base contact with an enemy unit that broke so I think they should have to pursue along with the original melee unit that was already there. Makes sense that they rush in and get caught up in the excitement of a rout and easy kills.


2.A BG pursues a broken BG. Broken BG and pursuer move in each JAP. If broken outdistance pursuer, rules state pursuer can charge broken who cannot evade. But if broken outdistance pursuer in a JAP of a turn of broken, the next phase will be impact of pursuer who can charge, because broken will be likely in charge reach. If broken outdistance pursuer in a JAP of the turn of pursuer, before of impact phase of pursuer there will be a JAP, where broken will move and so it likely put enough space between it and pursuer so pursuer will be out of charge reach.
lucky routers I guess, you can stil ltry to stay within 6 Mu to keep them from being rallied or turn about and take the other enemy in the rear