Page 1 of 1
Evading if hit by charging troops aimed at another evader
Posted: Wed Jul 15, 2009 5:29 pm
by Switzer
Hi All
Recently i charged a LC unit in the flank with one of my
LC units - it evaded and i hit the LC next to it in line.
My opponent insisted it could evade and i disagreed so we
diced for it and i lost - he evaded.
Which is correct - if a skirmisher unit is hit by a unit which
has charged an evading unit but has gone far enough to hit
it - can the skirmisher evade.
Steve
Posted: Wed Jul 15, 2009 5:40 pm
by hammy
If a second BG becomes the target of a charge as a result of a first BG evading then the second BG has all the options it would have if it were charged on its own.
Look at the declaration of charges section on P52
Posted: Wed Jul 15, 2009 6:17 pm
by philqw78
Yes it could evade providing it had not done so already from a different charge.
Posted: Wed Jul 15, 2009 10:58 pm
by deadtorius
thats why you can never catch those pesky lights no matter how hard you try, unless you get really lucky
Posted: Thu Jul 16, 2009 8:29 am
by shall
You can but what you need to engineer is to force them to evade into each other, then one blocks the other and you catch them in a vice.
As Hammy said somewhere the rules havea herding mechanic built inot them - but it does takea good sheep dog to pull it off.
Si
Posted: Thu Jul 16, 2009 10:25 am
by hammy
I have managed to mangle unsupecting light horse with the Mob BGs in my Slave Revolt army on more than one occasion. Essentially I pushed one BG past the flank of the LH and then managed to charge two BGs forcing their evade across the front of another BG of mob that just happened to be charging some more LH. BGs of 4 LH don't last long when hit in the flank by a BG of 10 mob, even if the mob are unprotected and have no melee capabilities.
Posted: Thu Jul 16, 2009 10:28 am
by philqw78
More than Four times as many dice will help the mob.
Posted: Thu Jul 16, 2009 11:45 am
by hammy
philqw78 wrote:More than Four times as many dice will help the mob.
Yup, that and the fact that they hit the LH in the flank

Posted: Thu Jul 16, 2009 11:55 am
by philqw78
Since you are doing a few odds today then Hammy. At Rome I forgot to measure the distance of A Bg of Poor unprotected Mob from my LH. They pinned me and stopped me sacking the camp. What would have been the odds of my LH beating up the mob. The LH had swords and were average, the mob were poor and naked. If I had attempted it would have been the end of my opponenets army.
Posted: Thu Jul 16, 2009 12:29 pm
by lawrenceg
philqw78 wrote:Since you are doing a few odds today then Hammy. At Rome I forgot to measure the distance of A Bg of Poor unprotected Mob from my LH. They pinned me and stopped me sacking the camp. What would have been the odds of my LH beating up the mob. The LH had swords and were average, the mob were poor and naked. If I had attempted it would have been the end of my opponenets army.
LH cannot charge mob in the front and my guess is there were too many bases for your shooting to cause a test, so zero.
Posted: Thu Jul 16, 2009 12:32 pm
by philqw78
LH can test to charge IIRC, the odds of passing Hammy should be adding to his scientific calculator.
Posted: Thu Jul 16, 2009 12:33 pm
by shall
LH cannot charge mob in the front and my guess is there were too many bases for your shooting to cause a test, so zero.
An answer that is both cool

and accurate
Si
Posted: Thu Jul 16, 2009 12:55 pm
by lawrenceg
philqw78 wrote:LH can test to charge IIRC, the odds of passing Hammy should be adding to his scientific calculator.
I just checked, you are right.
Posted: Thu Jul 16, 2009 12:55 pm
by batesmotel
shall wrote:LH cannot charge mob in the front and my guess is there were too many bases for your shooting to cause a test, so zero.
An answer that is both cool

and accurate
Si
Looking at page 60, it appears that the LH should be able to charge the mob frontally as long as they pass a CMT to do so. Not sure it would be a wise move but does appear to be legal.
Chris
Posted: Thu Jul 16, 2009 1:43 pm
by philqw78
shall wrote:
An answer that is both cool

and accurate
Si
What and what Simon?
I win again

Posted: Thu Jul 16, 2009 5:04 pm
by hammy
You need a 7+ to charge
At impact you have 2 dice on 4s vs 4 poor dice on 5s which is not far from even.
If you win you will not be putting any negatives for HP3B but will have a - for MF vs mounted and possibly another for the edge of the world effect.
The problem is that at impact you only have a 37% chance of winning and only a 9.15% chance of winning by 2.
If you win there is a reasonable chance you will get a disruption 73%
So 56% * 37% * 73% I make a 16% chance of disruption.
In melee you have 2 dice against 8 which is well, bad but if they were disrupted at impact you have a chance and once you frag them the mob are toast.
I would say that you are looking at roughly a 1 in 36 chance of pulling it off.
Posted: Thu Jul 16, 2009 6:08 pm
by philqw78
hammy wrote:I would say that you are looking at roughly a 1 in 36 chance of pulling it off.
Better than the 0% chance that I took
Posted: Thu Jul 16, 2009 6:15 pm
by shall
Well blow me you are right Phil - take a bow! I will go and put my head in a bucket for a mo ..
I must get my Numdians oiut again an get used to using LH - too much fun with bowmen and barbarians of late!
Si
Posted: Thu Jul 16, 2009 8:39 pm
by marioslaz
Of course I don't see the situation, but to be surrounded by mob with LH isn't a proof to be so clever... who is the LH owner, an host of some rest house for old wargamers?

Posted: Fri Jul 17, 2009 6:06 am
by philqw78
marioslaz wrote:Of course I don't see the situation, but to be surrounded by mob with LH isn't a proof to be so clever... who is the LH owner, an host of some rest house for old wargamers?

The mob stood between my LH and the enemy camp. (And breaking the enemy army.)
It would have been a glorious retirement.