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Range of a 20cm Flakvierling 38
Posted: Sun Mar 10, 2024 8:11 pm
by canuckgamer
In the unit details for the above flak gun it indicates a range of 2. We are playing the Cobra multiplayer scenario and the flak gun is shooting at air units 4 away. What gives?
Re: Range of a 20cm Flakvierling 38
Posted: Mon Mar 11, 2024 7:45 am
by adiekmann
Post a screen shot of your unit.
An extra hex pf range is easily accomplished by placing a unit on a hill or mountain. There are also some unique heroes in the game that award extra range as well, though off the top of my head I can't remember any that do so for AA, but it's possible. Someone else will point it out if there is.
Re: Range of a 20cm Flakvierling 38
Posted: Mon Mar 11, 2024 10:11 am
by Grondel
canuckgamer wrote: ↑Sun Mar 10, 2024 8:11 pm
In the unit details for the above flak gun it indicates a range of 2. We are playing the Cobra multiplayer scenario and the flak gun is shooting at air units 4 away. What gives?
The player opening the scenario determines what units-file is used. if he has mods active all the changes from the mods will be in the scenario. Only way i can think of to make a FlaK 4ling fire over 4 hexes in a MP-game.
sers,
Thomas
Re: Range of a 20cm Flakvierling 38
Posted: Mon Mar 11, 2024 7:16 pm
by canuckgamer
Sorry my mistake. What I did was click on a German AA with a range of 2, then moved the cursor to a U.S. air unit 4 hexes away. A white arrow showed and a 0-4 combat result. What I failed to realize was that the last 2 hexes had the truck symbol with the disembark arrow. I also thought it happened in my opponents replay but it must have been 3 as he had to have been on a hill. One feature that I would like to see for replays is rewind and pause.