Significant Increase in Game Freezing
Posted: Sat Mar 02, 2024 12:24 am
Hello Slitherine/Black Labs
I’ve had a bit of a break from battlesector in the last few months but have got back into things since the Tau release. Since getting back into it I’ve been experiencing a significant increase in the number of multiplayer games that freeze.
These freezes are most common during the replay of my opponents turns, but I’ve had a few mid-turn or on upload. So far, once the game freezes it does not start working again. The first couple of times I left it for 10 mins to see if it would sort its self out, since then I typically just leave it for a Minuit before closing the program and restarting.
Since I haven’t been playing much in the last couple of months I’m not sure exactly when this started, but the difference between then and now is pretty frustrating.
For reference I’m playing on a Lenovo Legion Go (Z1 extreme version) with no hardware modifications. AMD drivers, legion space, and windows 10 are all on the most recent versions.
Not sure if there’s much to be done about it, but the problem is reported.
I’ve had a bit of a break from battlesector in the last few months but have got back into things since the Tau release. Since getting back into it I’ve been experiencing a significant increase in the number of multiplayer games that freeze.
These freezes are most common during the replay of my opponents turns, but I’ve had a few mid-turn or on upload. So far, once the game freezes it does not start working again. The first couple of times I left it for 10 mins to see if it would sort its self out, since then I typically just leave it for a Minuit before closing the program and restarting.
Since I haven’t been playing much in the last couple of months I’m not sure exactly when this started, but the difference between then and now is pretty frustrating.
For reference I’m playing on a Lenovo Legion Go (Z1 extreme version) with no hardware modifications. AMD drivers, legion space, and windows 10 are all on the most recent versions.
Not sure if there’s much to be done about it, but the problem is reported.