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Conquest! v1.4 released

Posted: Wed Jul 08, 2009 8:41 am
by admin
<p>Slitherine is pleased to announce the release of v1.4 of ILlustrious Software's Conquest! Medieval Realms. The new version adds a number of fixes and some great new features, including a lobby for multiplayer to let you get hooked up and playing much more easily.</p>
<p>Download the patch from <span style="font-size: 11pt; color: #1f497d; font-family: "Times New Roman","serif"; mso-fareast-font-family: Calibri; mso-fareast-theme-font: minor-latin; mso-ansi-language: EN-GB; mso-fareast-language: EN-GB; mso-bidi-language: AR-SA"><a href="http://www.slitherine.com/files/conques ... h_v1.4.exe" target="_blank"><font color="#0000ff">www.slitherine.com/files/conquest/conqu ... </font></a> </span></p>
<p><span style="font-size: 11pt; color: #1f497d; font-family: "Times New Roman","serif"; mso-fareast-font-family: Calibri; mso-fareast-theme-font: minor-latin; mso-ansi-language: EN-GB; mso-fareast-language: EN-GB; mso-bidi-language: AR-SA">
<p><font face="Arial"><font size="2"><font color="#000000">Changes in v1.4

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- Added multiplayer lobby to make it easier to get a game online

- Fixed bugs causing the game to continue running in the background after being closed

- Failing to join a multiplayer game no longer crashes the game

- AI now attempts to protect units which are objectives

- Added tooltips to indicate why buildings are not available when advanced mode is off

- Fixed bug where F1 caused crashes in skirmish games

- Improved error reporting for DirectX crashes

- Fixed bug where a player losing connection could freeze the game for all players

- Fixed various minor bugs which could lead to crashes

</font><font color="#000000">- Fixed bug where attempting to set slot 0 (the game host) to open caused a crash</font></font></font></p>
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