Tides of Conquest late medieval campaign looking for a couple of more players
Posted: Fri Oct 06, 2023 4:17 pm
Our ongoing late medieval campaign using the Tides of Conquest unity app has had a couple of players who needed to quit. Also, several of the wars are on the verge of expanding to other regions.
The campaign thread is here:
https://www.slitherine.com/forum/viewto ... 8#p1012788
There's an AI that can handle basic strategic decisions and battles can be assigned to others, but it's more fun with humans in all the key roles. It would be especially nice to have human players for the following realms:
Castile
Aragon
Muscovy
Poland
Lithuania
Mamluk Egypt
We have two more rounds to go, which will take about two more months.
The app may look complicated, but you don't actually need to use it. I can run players through their options by email and you can just fight the battles.
The campaign thread is here:
https://www.slitherine.com/forum/viewto ... 8#p1012788
There's an AI that can handle basic strategic decisions and battles can be assigned to others, but it's more fun with humans in all the key roles. It would be especially nice to have human players for the following realms:
Castile
Aragon
Muscovy
Poland
Lithuania
Mamluk Egypt
We have two more rounds to go, which will take about two more months.
The app may look complicated, but you don't actually need to use it. I can run players through their options by email and you can just fight the battles.