How to change troop quality of specific units + other questions
Posted: Fri Sep 29, 2023 6:33 pm
Hello everyone im new to this whole scenario design thing but ive been trying to make a scenario myself recently and ive hit snags along the way but solved them here in this very forum! i thank stockwellpete for making all those topics describing his various problems and solutions as i finally understand how to change starting morale of soldiers in the bsf file. yay,
i would now like to change the quality of some units to reflect that they are of superior quality over other units that are the same type, for instance i want yorkist billmen to be better than lancastrian billmen in a specific engagement i would like any ideas on how to do that, i would also like to know if theres any place i can find "generic" scripts for variables in the game, an example would be once again, stockwellpetes excellent northampton scenario where theres heavy rain that makes archers unable to fire but then the heavy rain stops and they can fire. that adds a whole new dynamic to the game and im itching for trying to make something like that myself.
so, are all of these scripts homemade if you will, or are they passed around somewhere.
if there isn't, where would i learn to JUST understand what scripts are doing and which function id need to place them in so i can just copy them from other more talented amazing people and use them for myself.
thank you for reading.
i would now like to change the quality of some units to reflect that they are of superior quality over other units that are the same type, for instance i want yorkist billmen to be better than lancastrian billmen in a specific engagement i would like any ideas on how to do that, i would also like to know if theres any place i can find "generic" scripts for variables in the game, an example would be once again, stockwellpetes excellent northampton scenario where theres heavy rain that makes archers unable to fire but then the heavy rain stops and they can fire. that adds a whole new dynamic to the game and im itching for trying to make something like that myself.
so, are all of these scripts homemade if you will, or are they passed around somewhere.
if there isn't, where would i learn to JUST understand what scripts are doing and which function id need to place them in so i can just copy them from other more talented amazing people and use them for myself.
thank you for reading.