Some questions and ideas
Posted: Thu Sep 28, 2023 7:29 am
				
				Hi there all,
After few years seems that I have more free time and come back to this awesome game. And I would like to ask some questions and share some ideas:
1) What do you think about different philosophy for MLRS ATY units (like Katyusha) - in real warfare they are used for massive fire so they provide huge amounts of ammo on impact point and then they have to be loeaded again. So in my opinion it's good to consider option to change MLRS units stats - very good HA and SA values, much higher than classic ATY guns and only one point of ammo value
2) What do you think about increasing range of fire for TK and AT units with long barrels to 2 points as it was in PG2, PG3 and PeG?
3) Is it possible to provide AT units in close firing support ability? e.g. they would provide support fire to attached units when they are attacked ?
4) Is it possible to provide mortar units with 'ignore trenches' ability?
best regards,
Kornel
			After few years seems that I have more free time and come back to this awesome game. And I would like to ask some questions and share some ideas:
1) What do you think about different philosophy for MLRS ATY units (like Katyusha) - in real warfare they are used for massive fire so they provide huge amounts of ammo on impact point and then they have to be loeaded again. So in my opinion it's good to consider option to change MLRS units stats - very good HA and SA values, much higher than classic ATY guns and only one point of ammo value
2) What do you think about increasing range of fire for TK and AT units with long barrels to 2 points as it was in PG2, PG3 and PeG?
3) Is it possible to provide AT units in close firing support ability? e.g. they would provide support fire to attached units when they are attacked ?
4) Is it possible to provide mortar units with 'ignore trenches' ability?
best regards,
Kornel



