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[Gameplay Bug][Heavy Inf Mortar switch][10.0]

Posted: Mon Jul 31, 2023 4:05 pm
by Bobster66
Haven't seen anyone else mention this yet and it's one of the most annoying parts of the latest update.

When Heavy Infantry are switched to the mortar ability the unit is deselected. We then need to reselect the unit to perform an action. This problem is most obvious when you move the unit first before switching to mortar as the hex focus returns to the hex the unit was originally in.

Re: [Gameplay Bug][Heavy Inf Mortar switch][10.0]

Posted: Tue Aug 01, 2023 8:42 am
by Erik2
FWIW, I've had this issue in pre-10 versions as well.

Re: [Gameplay Bug][Heavy Inf Mortar switch][10.0]

Posted: Tue Aug 01, 2023 3:38 pm
by Bobster66
Erik2 wrote: Tue Aug 01, 2023 8:42 am FWIW, I've had this issue in pre-10 versions as well.
Now that is odd, I've never had this problem before on either my Steam or GOG versions of the game.

Re: [Gameplay Bug][Heavy Inf Mortar switch][10.0]

Posted: Wed Aug 02, 2023 8:15 am
by Erik2
I've seen something similar with battleship's primary guns wich I guess use a similar mechanism.

Re: [Gameplay Bug][Heavy Inf Mortar switch][10.0]

Posted: Mon Aug 07, 2023 6:19 pm
by Bobster66
Deleting the options.dat file to solve the issue with the force pool window staying open, also appears to have solved the problem with the heavy infantry being deselected.

It's all good now.