No replacements scenario in a campaign
Posted: Thu Jun 08, 2023 11:07 am
Hello,
I want to have a specific scenario in a custom campaign in which replacements should not be avaiable for the player. Italian East African units were cutoff from mainland in 1941 so I want the player to choose and deploy units to its likings in the deployment phase but after the game starts it shouldn't give any kind of (green or elite) replacements during that specific scenario. Just like the commander trait "delayed reinforcements".
How can I make that work techically?
I want to have a specific scenario in a custom campaign in which replacements should not be avaiable for the player. Italian East African units were cutoff from mainland in 1941 so I want the player to choose and deploy units to its likings in the deployment phase but after the game starts it shouldn't give any kind of (green or elite) replacements during that specific scenario. Just like the commander trait "delayed reinforcements".
How can I make that work techically?