Page 1 of 1

Supply for AI Alliance Team

Posted: Fri Mar 10, 2023 6:56 pm
by wbp3517
Facing another question on how to implement in a scenario I'm working on currently. . . .

Basically I am wanting a player controlled team (consisting of US units) and an AI controlled team (also consisting of US units) to share the same supply lines and pool. Is this possible?

Scenario Situation (101 Airborne D Day behind Utah Beach):
* US airborne landing - with captured supply points providing supply.
* Mid-scenario infantry / armored beach landings - this team I want to be controlled by AI
- These basically will come on and then head to defensive positions on the map
- Not intended to be main participants / (I do not want human play to divert these from historical deployments to support stretch secondary objectives)

I have the spawning / movement for the AI team working correctly. However, when the Human and AI teams (who are both US) interact it can result in cut supply lines for the other.

I additionally have an objective of establishing and maintaining a supply line from points A & B (causeway exits), through Hex C to Hex D. Although I just implemented the AI team spawn I'm certain that as it is currently implemented the team structure / supply issues will also affect the supply objective (although I can probably solve this through objective success / failure condition modification).

I'm guessing it has something to do with how I have set up alliances in the Scenario Settings.

Any assistance / advice / pointing to another scenario where shared Human / AI supply is implemented correctly would be appreciated.

Thanks.

Re: Supply for AI Alliance Team

Posted: Fri Mar 10, 2023 7:01 pm
by wbp3517
Providing screen capture of the Alliances set up as currently implemented.
ScSettings1.PNG
ScSettings1.PNG (528.37 KiB) Viewed 593 times
Note that the GB team is only a C-47 that enters, heads to a DZ, "drops" an artillery unit (via unit spawn) and then exits the map.

Re: Supply for AI Alliance Team

Posted: Fri Mar 10, 2023 7:44 pm
by wbp3517
Well. . . . just played through to get example screen captures of supply being cut. . . .

and my amphibious landing reinforcements (AI Team 3) attacked my airborne units (Human Team 2). . . . so obviously I have something set up incorrectly!
InGame1.png
InGame1.png (221.67 KiB) Viewed 587 times
InGame2.png
InGame2.png (285.71 KiB) Viewed 587 times

Re: Supply for AI Alliance Team

Posted: Fri Mar 10, 2023 8:11 pm
by wbp3517
Please disregard.

I realized after playing through and having the reinforcements attack me that it was the TEAM setup that was incorrect. I've reset these to match the Human Team (Team 2) and it works.

Simple things. . . .

Re: Supply for AI Alliance Team

Posted: Fri Mar 10, 2023 10:14 pm
by bru888
wbp3517 wrote: Fri Mar 10, 2023 8:11 pm Simple things. . . .
. . . are sometimes the hardest to find. :wink: