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In late medieval,moat not always filled?

Posted: Sun Jan 15, 2023 3:45 pm
by locustmustdie
“Draint moat with piles or stakes planted on the bottom is more inconvenient for offenders”said some articles.I’m not sure which is closer to history.Ladders cannot be used in a filled moat,however gunpowder make ladder unnecessary? A draint one is ideal as a trap?I’m confused,which setting will be better?

Re: In late medieval,moat not always filled?

Posted: Mon Jan 16, 2023 7:33 am
by rbodleyscott
The way the game works, you must have a moat or impassable slope around the castle (except at the gate), otherwise the AI won't work correctly and the AI garrison will try to move out elsewhere, but not be able to and end up doing nothing.

So, while dry moats might be realistic, they won't work realistically in the game unless the castle is also surrounded by impassable slopes.

Re: In late medieval,moat not always filled?

Posted: Mon Jan 16, 2023 8:31 am
by locustmustdie
Good morning Richard!
The thorny thing is that if water filled there,an ugly riverbridge have to be placed outside the gatehouse.It’s weird the besieged didn’t pull the drawbridge up
I can’t recall whether a gatehouse will lay a drawbridge automatically when garrisons go out through a moat river,i do remember there was such a scenario in Angervin Impire Campaign,but lost the details in my mind.

Re: In late medieval,moat not always filled?

Posted: Mon Jan 16, 2023 11:52 am
by rbodleyscott
locustmustdie wrote: Mon Jan 16, 2023 8:31 am I can’t recall whether a gatehouse will lay a drawbridge automatically when garrisons go out through a moat river,
No, it won't.

Have to make some allowances for it being a computer game, not a movie.

In any case, the drawbridge part of the bridge was often not the whole bridge.