AI Phased Withdrawals / Delaying Actions
Posted: Tue Jan 03, 2023 11:12 pm
I'm kinda new to scenario design in this game, so please bear with me as a newb.
Is there a way to set the AI to carry out a series of phased withdrawals or delaying actions? IE for the human player to be on the attack and have the AI slowly give ground, preserving their units? Or is that a behavior I can only get from another human player?
I'm specifically working on some Philippines scenarios and it would be nice if I could have the US/Philippines side withdraw and not fight to the death for every objective.
Is there a way to set the AI to carry out a series of phased withdrawals or delaying actions? IE for the human player to be on the attack and have the AI slowly give ground, preserving their units? Or is that a behavior I can only get from another human player?
I'm specifically working on some Philippines scenarios and it would be nice if I could have the US/Philippines side withdraw and not fight to the death for every objective.