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[Graphical Bug][Retreating enemy units still visible in FoW][New?]

Posted: Thu Dec 08, 2022 3:19 pm
by Horst
Maybe someone else has also noticed while playing that enemy/AI units retreat into the fog-of-war but are still visible until the next turn or the AI units inside the fog move again.
It already happened during the first scenario of the Red Storm campaign, while my screenshot shows the second one.
I'm not sure yet if it is related to the added unit skins, as I have also seen this with infantry units. I can't remember that was also happening during the first two Allied campaigns playing through weeks ago which are more or less skin-free.
I tried to reproduce this on a different map, but retreating units with skins normally vanished after a second when entering fogged hexes. Maybe it rather happens after several turns of playing.
Or maybe I should update my graphic drivers... :P
Btw, turning off the permanent wreckage option immediately cleans the corpses and wrecks, but not this graphical issue.
FoW-Bug.jpg
FoW-Bug.jpg (411.17 KiB) Viewed 223 times

Re: [Graphical Bug][Retreating enemy units still visible in FoW][New?]

Posted: Fri Dec 16, 2022 9:47 pm
by GabeKnight
Can't say I've noticed something like that.

At best it was as you described here:
Horst wrote: Thu Dec 08, 2022 3:19 pm I tried to reproduce this on a different map, but retreating units with skins normally vanished after a second when entering fogged hexes.

Re: [Graphical Bug][Retreating enemy units still visible in FoW][New?]

Posted: Thu Dec 22, 2022 3:27 pm
by Horst
As you are asked during Red Storm in winter to disable the skins again, I did that and couldn't really notice any issues anymore.
But I've also updated my graphic driver, what I should rather have postponed for a while, so it's still vague for me to judge this correctly.
I typically prefer playing without skins to better distinguish factions, that's why I hadn't notice this earlier either. Earlier campaigns don't really support this yet either on AI side.
No hardware, like possibly my gfx card, is without flaws either.