[Change-Request][Desert tiles better distinguishable][Sigh]
Posted: Thu Nov 24, 2022 9:54 pm
Desert and Rough Desert terrain look too similar to distinguish them.
If you draw a diagonal line with Rough Desert on a map, you can see that the game generates adjacent stony Desert tiles, which makes it even more difficult to distinguish.
I suggest you stick to the stony desert tiles for every variant of Rough Desert what should help a lot to immediately make out where can move vehicles and where not. I wish there would be terrain for Sand Dunes too, like in Panzer Corps I and maybe II, but I'm asking for too much already.
Even in that old game, the desert looked more appealing.
If you draw a diagonal line with Rough Desert on a map, you can see that the game generates adjacent stony Desert tiles, which makes it even more difficult to distinguish.
I suggest you stick to the stony desert tiles for every variant of Rough Desert what should help a lot to immediately make out where can move vehicles and where not. I wish there would be terrain for Sand Dunes too, like in Panzer Corps I and maybe II, but I'm asking for too much already.
Even in that old game, the desert looked more appealing.