[Audio Bug][units w/ "fixedBase" trait lack move-sounds]
Posted: Thu Oct 20, 2022 9:32 pm
In particular towed AA-units that usually have the fixedBase trait lack any move/rotation sounds in the game.
When I remove that trait from such units, sounds will be played fine again, as any other towed units with light/medium/heavy move/rotate sound settings.
When I remove that trait from such units, sounds will be played fine again, as any other towed units with light/medium/heavy move/rotate sound settings.