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Caster of Magic for Windows - v1.04.06 Update available now!!

Posted: Thu Sep 29, 2022 10:14 am
by SamSlitherine
Hi Everyone,

The latest patch is available to download on all platforms.

You can download our store version from the 'Check for Update' button on the launcher, the product page download area found here: https://www.slitherine.com/game/master- ... or-windows as well as via the direct public download area here: https://ftp.matrixgames.com/pub/Castero ... .04.06.zip


Bug fixes, gameplay, general
• Fixed bug : Rarely, units on sea might drown even if they have Flying.
• Fixed bug : When in fullscreen mode, if a teleporting unit is selected to move and the mouse leaves the playable screen area on the left side, the game crashes.
• Arrow keys can now be used to scroll the map on the Surveyor and Geomancer UI.
• It is now possible to use the keyboard for the "Ok" and "Cancel" buttons on the road building UI. (Enter or O for Ok, Esc for Cancel)
• Added option to specifically swap left and right mouse button for the overland map and unit movement in Keys.INI
• Added option to specifically swap left and right mouse button for the combat map and unit movement in Keys.INI
• Adjusted the default colors used in overland Grassland tiles.
• Fixed bug : When "Random" is selected for the number of opponents, the setting isn't stored as "Random" and gets replaced with the rolled random amount.
• Fixed bug : Doomsday fails to reduce population growth by 200 on enemy cities exceeding their maximal population.

Modding
• When a script reports an error, the text showing the code at the location of the crash is now converting the commands back to the original text instead of displaying the internally used version.
• Bonus To Hit chance granted by magic weapons is now adjustable in Modding.INI
• It is now possible to assign a default starting spell for each retort in Spells.INI
• GetStat and SetStat can now read/write the Healer unit ability flag.
• The default pixel colors for overland Grassland terrain is now in Terrain.INI
• The default pixel colors for combat Grassland terrain is now in Terrain.INI
• Fixed bug : the ! character in comments caused scripts to malfunction.
• Fixed bug : fractional numeric constants in scripts sometimes caused the game to crash.
• Spell casting costs are now calculated by the CCost.CAS script file. This should allow implementing new effects that modify costs. The cost modifiers have been removed from Modding.INI, edit the script to change them.
• It is now possible to enable Item Teleport on heroes who already ended their turn in Modding.INI

Re: Caster of Magic for Windows - v1.04.06 Update available now!!

Posted: Fri Oct 28, 2022 11:34 pm
by Incanur
None of these options works for me. Checking for updates fails, the Caster of Magic for Windows page only offers v1.04.05, & the link comes up 404. What's going on?