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Modding Question

Posted: Mon Sep 05, 2022 1:15 pm
by Thunderhog
How would I go about changing the commander trait that lets you add more hero's to units? Where would I find that in the files?

Re: Modding Question

Posted: Mon Sep 05, 2022 2:03 pm
by tpoo
Thunderhog wrote: Mon Sep 05, 2022 1:15 pm How would I go about changing the commander trait that lets you add more hero's to units? Where would I find that in the files?
With the Rules.json file

Re: Modding Question

Posted: Mon Sep 05, 2022 2:15 pm
by Thunderhog
tpoo wrote: Mon Sep 05, 2022 2:03 pm
Thunderhog wrote: Mon Sep 05, 2022 1:15 pm How would I go about changing the commander trait that lets you add more hero's to units? Where would I find that in the files?
With the Rules.json file
It seems to let me change how many commander points it costs to take at the start of a campaign, but not edit how many hero's it actually adds.

Re: Modding Question

Posted: Mon Sep 05, 2022 6:21 pm
by dalfrede
One: Modding questions should go into the Scenario Design area.
Two: I don't think you can edit the heroes numbers, it may hard coded where players cannot get at it.

Re: Modding Question

Posted: Mon Sep 05, 2022 8:12 pm
by tpoo
Thunderhog wrote: Mon Sep 05, 2022 2:15 pm
tpoo wrote: Mon Sep 05, 2022 2:03 pm
Thunderhog wrote: Mon Sep 05, 2022 1:15 pm How would I go about changing the commander trait that lets you add more hero's to units? Where would I find that in the files?
With the Rules.json file
It seems to let me change how many commander points it costs to take at the start of a campaign, but not edit how many hero's it actually adds.
You can change the number of heroes that a unit can have in the Rules.json file, like they can have only 1,4 etc. There is no way that I know of to change how many heroes you get per turn in a campaign. Although the editor has a box for that it is not active.

Re: Modding Question

Posted: Mon Sep 05, 2022 11:40 pm
by Thunderhog
dalfrede wrote: Mon Sep 05, 2022 6:21 pm One: Modding questions should go into the Scenario Design area.
Two: I don't think you can edit the heroes numbers, it may hard coded where players cannot get at it.
Ok that's where modding questions go, thank you

Re: Modding Question

Posted: Tue Sep 06, 2022 11:20 am
by Funeral
tpoo wrote: Mon Sep 05, 2022 8:12 pm
Thunderhog wrote: Mon Sep 05, 2022 2:15 pm
tpoo wrote: Mon Sep 05, 2022 2:03 pm

With the Rules.json file
It seems to let me change how many commander points it costs to take at the start of a campaign, but not edit how many hero's it actually adds.
You can change the number of heroes that a unit can have in the Rules.json file, like they can have only 1,4 etc. There is no way that I know of to change how many heroes you get per turn in a campaign. Although the editor has a box for that it is not active.
Actually it works!

Put a number in that box and even when you're playing a campaign you get heroes equal to that number.

Re: Modding Question

Posted: Tue Sep 06, 2022 3:26 pm
by Thunderhog
Funeral wrote: Tue Sep 06, 2022 11:20 am
tpoo wrote: Mon Sep 05, 2022 8:12 pm
Thunderhog wrote: Mon Sep 05, 2022 2:15 pm

It seems to let me change how many commander points it costs to take at the start of a campaign, but not edit how many hero's it actually adds.
You can change the number of heroes that a unit can have in the Rules.json file, like they can have only 1,4 etc. There is no way that I know of to change how many heroes you get per turn in a campaign. Although the editor has a box for that it is not active.
Actually it works!

Put a number in that box and even when you're playing a campaign you get heroes equal to that number.
Is there a scroll wheel? Because the heroes would go off the screen.

Re: Modding Question

Posted: Tue Sep 06, 2022 5:21 pm
by Funeral
No scroll wheel per se.

Select a unit, then click "Unit Details" (the small i), then click "Heroes" and then "Assign Heroes". If you still can assign a hero to the selected unit you get a list of all your available heroes.

Re: Modding Question

Posted: Wed Sep 07, 2022 12:27 am
by Patrick Ward
Thunderhog wrote: Tue Sep 06, 2022 3:26 pm
Is there a scroll wheel? Because the heroes would go off the screen.
The game design called for a maximum of 3 heroes and thats what it was designed to hold. So no provision for a scroll bar.

Pat

Re: Modding Question

Posted: Wed Sep 07, 2022 1:17 am
by Thunderhog
Patrick Ward wrote: Wed Sep 07, 2022 12:27 am
Thunderhog wrote: Tue Sep 06, 2022 3:26 pm
Is there a scroll wheel? Because the heroes would go off the screen.
The game design called for a maximum of 3 heroes and thats what it was designed to hold. So no provision for a scroll bar.

Pat
Hmm unfortunate, well a capability of 4 is more than enough.

Re: Modding Question

Posted: Wed Sep 07, 2022 9:23 am
by scorehouse
wish we had more Hero Selection options. both on individual Heroes, like we do with Rudel, and in the game setup options. it costs us to get 3 Heroes at least we should be able to select them instead of that random BS where you have to constantly restart New Campaign Setup. was just embarking on a new SCW Campaign and my first spin at the Russian Hero Roulette Wheel expected me to not only pay for but play with the most generous rewarding of Distraction. Leadership. Aiming Assistance. Really? sorry HAL, ain't happening on my watch. but after a 6 pack and lost track of time furiously going thru drill, 4 my 1st 3, I got 2, yes 2 Zero Slots and a 1.5x. :lol: :mrgreen:

Re: Modding Question

Posted: Wed Sep 07, 2022 9:27 am
by scorehouse
don't know if Rudel feels special or he's lonely at the top being the only Hero where we get to select his options?