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Starship Troopers: Terran Command - UPDATE v1.7.6 - 2529b6bc OPEN BETA

Posted: Fri Jun 24, 2022 1:41 pm
by MarcoT.
Hello everyone,

We are releasing an Open Beta for the new update of Starship Troopers: Terran Command. You can access it by changing the branch on Steam, after the test this patch will be released as a regular update for everyone.

If you have any feedback please let us know it, here below there is the changelog, have fun.

Changelog:
- Fixed crash for Turkish and Azerbaijani Windows users.
- Difficulty modifier no longer affects damage of allied units.
- Wiki: Entry and popup added for elite abilities.
- Localisation: fixed unit name tooltips not properly translated.

Balance changes:
- Tanker armor reduced from 120 to 100
- Scorpion armor reduced from 90 to 70
- Scorpion range reduced from 35 to 30
- Scorpion Armor-Piercing (AP) reduced from 80 to 60
- Rocket Trooper range reduced from 45 to 35
- Rifle Squad Armor-Piercing (AP) reduced
- Mk.II Rifle AP reduced
- Marauder primary weapon AP reduced
- Marauder Mortar Barrage accuracy increased, damage and blast radius reduced
- Marauder Drop Charge damage doubled
- Spitter AP increased from 0 to 40
- "Suppression Resistant" units can only be slowed by 50% instead of 70%
- Operation Guillotine: Fixed issue when capturing the middle Radio Station before clearing the initial hives.
- Fixed resolution reset when changing refresh rate.
- Hotfix for setting refresh rates for some machines, still being investigated.
- Added a cap of 50 to the amount of Auto Saves.

Settings:
- Removed option to disable "runInBackground" as it is suspected to cause GFX issues.
- Removed screen refresh rate selection as it is not properly supported.
- Game will no longer cap framerate to 60fps when vsync is off, instead it will use the screen's current refresh rate as cap.