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Minimal cost of unit to become AI's target ?

Posted: Mon May 16, 2022 5:17 am
by Vintage
Hi all, so I wonder about because I want to make trophies as cheap as possible to prevent "black market" operations by player :D
On the other hand, for example, late German infantry divisions were often equipped with previously captured old French guns, so these guns should cost almost nothing in case that they are not produced during campaign at German factories taking their resources.
So I care if they will be attacked by AI when having extremely low cost...

Re: Minimal cost of unit to become AI's target ?

Posted: Tue May 17, 2022 3:34 pm
by zanozza
Vintage wrote: Mon May 16, 2022 5:17 am So I care if they will be attacked by AI when having extremely low cost...
AI attack lowcost units first ? :shock:
prove it.
pound.jpg
pound.jpg (15.57 KiB) Viewed 954 times

Re: Minimal cost of unit to become AI's target ?

Posted: Tue May 17, 2022 9:41 pm
by eskuche
In my experience AI attacks most enemy prestige destroyed by estimate.

Re: Minimal cost of unit to become AI's target ?

Posted: Thu May 19, 2022 2:03 pm
by Vintage
eskuche wrote: Tue May 17, 2022 9:41 pm In my experience AI attacks most enemy prestige destroyed by estimate.
Ok, I got it, thx!