Conquest Patched to v1.3
Posted: Mon Jun 01, 2009 5:18 pm
<p>The team have been beavering away since the release of Conquest, reacting to feedback and fixing a few minor bugs and we're pleased to announce that the v1.3 patch is now available. This patch contains all previous fixes so is the only patch you'll need and can be downloaded from <a href="http://www.slitherine.com/files/conques ... exe</a></p>
<p>Change History</p>
<p>V1.1
----
Fixed bug causing crash when clicking on a map to load in skirmish setup
Fixed bug causing crashes when clicking units after loading a saved game
Fixed bug causing defeat message when a player wins if the turn order has been changed
Fixed bug preventing saved games from loading if turn order is changed
Fixed incorrect button tooltips
Slowed AI moves down so that players get a better idea of what the AI is doing
Updated side panel colours to more closely match map colours</p>
<p>V1.2
----
Fixed bug preventing campaign games from being saved</p>
<p>V1.3
----
Fixed Tewkesbury map which had missing bridge
Fixed Orleans map which had missing bridge
Fixed bug causing scenario objectives to vanish after loading saved game
Fixed graphical glithces with objective markers
Fixed seed option for random maps - button to enable feature was doing opposite of intended
Various tweaks and improvements to the AI</p>
<p>Change History</p>
<p>V1.1
----
Fixed bug causing crash when clicking on a map to load in skirmish setup
Fixed bug causing crashes when clicking units after loading a saved game
Fixed bug causing defeat message when a player wins if the turn order has been changed
Fixed bug preventing saved games from loading if turn order is changed
Fixed incorrect button tooltips
Slowed AI moves down so that players get a better idea of what the AI is doing
Updated side panel colours to more closely match map colours</p>
<p>V1.2
----
Fixed bug preventing campaign games from being saved</p>
<p>V1.3
----
Fixed Tewkesbury map which had missing bridge
Fixed Orleans map which had missing bridge
Fixed bug causing scenario objectives to vanish after loading saved game
Fixed graphical glithces with objective markers
Fixed seed option for random maps - button to enable feature was doing opposite of intended
Various tweaks and improvements to the AI</p>