LOEG Late Middle Ages Division B - Challenges
Posted: Mon Jan 10, 2022 4:49 am
Late Middle Ages Division B
Battle Parameters & Setting Up Games
Players will be free to set up the challenges in any order as they wish. The only requirement will be that everyone needs to have each match set up by the end of the first week. You are not required to be playing them but they do need to be created. From my experience once matches have been set up players are more likely to get them completed in time even if it is doing a turn every few days.
Matches are to be set up using the following parameters:
Pick Side A Army: <Your List>
Own Allies: <Your Allies>
Pick Side B Army: <Opponents List>
Own Allies: <Opponents Allies>
Scenario Type: Open Battle
Force Size: Medium
Map Size: Medium
Map Type: Pot Luck
Force Selection: Player
Note – Advance settings must be left on default!
Note – Include a password
Note – It can be helpful to include a comment like “Challenge for Player A”
East Conference
Pod A
GraftMalt (East) Berber(Almohad) 1121-1169AD
gort7078 (East) Indian (Muslim) 1192-1339 AD w/Indian (Hindu South) 1050-1335 AD allies
wellsonian (East) Byzantine 1155-1204 AD
TheGrayMouser (East) Latin Greeks
Pod B
Shane30 (East) Byzantine 1155-1204 AD w/Sicilian 1155-1193 AD allies
Vadim84 (East) Mongol (Ilkhanid) 1230-1353 AD w/Georgian allies
CoryC (East) Rus 1155-1264 AD
SgtOgre (East) Armenian (Cilicia) 1155-1375 AD w/Crusader allies
Pod C
Garokan (East) Byzantine 1155-1204 AD w/Crusader allies
wzfcns (East) Byzantine 1155-1204 AD w/Armenian (Cilicia) 1155-1375 AD allies
cromlechi (East) Ghurid 1100-1215 AD w/Indian (Hindu North) 1050-1300 AD Allies
Slancaster (East) Ghaznavid 962-1187 AD
West Conference
Pod A
carpenkm (west) Scots (Isles and Highlands) 1050-1319 AD w/Norwegian (1155- 1319 AD) allies
IMC (West) Teutonic Order 1226-1319 AD w/Polish allies
gfs26 (West) Bohemian 1200-1319 AD w/Hungarian 1200-1319 AD allies
oscarius (West) - English 1155-1271 AD w/Scots 1162 - 1319 allies
Pod B
ulysisgrunt (West) Sicilian 1200-1266 AD
General Shapur (West) Low Countries 1200-1274 AD
DirtyMark (West) English 1155-1271 AD w/Welsh (South) 1100 - 1197AD
dragmio (West) Sword Brethren 1204-1237 AD w/Baltic Tribes 1050-1283 AD allies
Pod C
Lynx57 (West) Aragonese 1200-1274 AD w/Castilian 1200-1319 AD allies
heidipie (West) Irish 1131-1259 AD
Fluidwill (West) Scots (Isles and Highlands) 1050-1319 AD
Flockaveli (West) Andalusian 1228-1248 AD
UPDATE TO THE RULES
7. Map Re-rolls
Players are permitted an unlimited number of map re-rolls to find a map suitable for a match. After setting up a game if you are unsatisfied with the map ask your opponent if they would mind re-rolling the map. If they agree then feel free to setup the next match using any terrain type that you and your opponent agree too otherwise default to random e.g. you both want an open battlefield so opt to use middle east agricultural. If one player opts to keep the map that has been generated than the onus is on them to move forward and engage in battle. If they are unwilling than they must accept a re-roll. My goal is to give players flexibility in setting up their matches and to minimize no contest results. One last point players are permitted to restart their match after any number of turns (mainly due to a stalemated position evolving) though this requires the consensus of both players and no player should feel forced to oblige and it will not be considered a poor reflection upon them. This last point is simply to afford an avenue for both players if neither feel satisfied with a no contest result.
Battle Parameters & Setting Up Games
Players will be free to set up the challenges in any order as they wish. The only requirement will be that everyone needs to have each match set up by the end of the first week. You are not required to be playing them but they do need to be created. From my experience once matches have been set up players are more likely to get them completed in time even if it is doing a turn every few days.
Matches are to be set up using the following parameters:
Pick Side A Army: <Your List>
Own Allies: <Your Allies>
Pick Side B Army: <Opponents List>
Own Allies: <Opponents Allies>
Scenario Type: Open Battle
Force Size: Medium
Map Size: Medium
Map Type: Pot Luck
Force Selection: Player
Note – Advance settings must be left on default!
Note – Include a password
Note – It can be helpful to include a comment like “Challenge for Player A”
East Conference
Pod A
GraftMalt (East) Berber(Almohad) 1121-1169AD
gort7078 (East) Indian (Muslim) 1192-1339 AD w/Indian (Hindu South) 1050-1335 AD allies
wellsonian (East) Byzantine 1155-1204 AD
TheGrayMouser (East) Latin Greeks
Pod B
Shane30 (East) Byzantine 1155-1204 AD w/Sicilian 1155-1193 AD allies
Vadim84 (East) Mongol (Ilkhanid) 1230-1353 AD w/Georgian allies
CoryC (East) Rus 1155-1264 AD
SgtOgre (East) Armenian (Cilicia) 1155-1375 AD w/Crusader allies
Pod C
Garokan (East) Byzantine 1155-1204 AD w/Crusader allies
wzfcns (East) Byzantine 1155-1204 AD w/Armenian (Cilicia) 1155-1375 AD allies
cromlechi (East) Ghurid 1100-1215 AD w/Indian (Hindu North) 1050-1300 AD Allies
Slancaster (East) Ghaznavid 962-1187 AD
West Conference
Pod A
carpenkm (west) Scots (Isles and Highlands) 1050-1319 AD w/Norwegian (1155- 1319 AD) allies
IMC (West) Teutonic Order 1226-1319 AD w/Polish allies
gfs26 (West) Bohemian 1200-1319 AD w/Hungarian 1200-1319 AD allies
oscarius (West) - English 1155-1271 AD w/Scots 1162 - 1319 allies
Pod B
ulysisgrunt (West) Sicilian 1200-1266 AD
General Shapur (West) Low Countries 1200-1274 AD
DirtyMark (West) English 1155-1271 AD w/Welsh (South) 1100 - 1197AD
dragmio (West) Sword Brethren 1204-1237 AD w/Baltic Tribes 1050-1283 AD allies
Pod C
Lynx57 (West) Aragonese 1200-1274 AD w/Castilian 1200-1319 AD allies
heidipie (West) Irish 1131-1259 AD
Fluidwill (West) Scots (Isles and Highlands) 1050-1319 AD
Flockaveli (West) Andalusian 1228-1248 AD
UPDATE TO THE RULES
7. Map Re-rolls
Players are permitted an unlimited number of map re-rolls to find a map suitable for a match. After setting up a game if you are unsatisfied with the map ask your opponent if they would mind re-rolling the map. If they agree then feel free to setup the next match using any terrain type that you and your opponent agree too otherwise default to random e.g. you both want an open battlefield so opt to use middle east agricultural. If one player opts to keep the map that has been generated than the onus is on them to move forward and engage in battle. If they are unwilling than they must accept a re-roll. My goal is to give players flexibility in setting up their matches and to minimize no contest results. One last point players are permitted to restart their match after any number of turns (mainly due to a stalemated position evolving) though this requires the consensus of both players and no player should feel forced to oblige and it will not be considered a poor reflection upon them. This last point is simply to afford an avenue for both players if neither feel satisfied with a no contest result.