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Weird pursuit bug
Posted: Tue Dec 07, 2021 2:53 am
by 76mm
I had a weird pursuit bug in a game I just finished: one of my knights was pursuing some broken unit, and after it had pursued for two or three turns, both units just stopped in place for another three turns or so, without my knight being released from pursuit. Have never seen this before; while I've only played a few games in Medieval, I've played hundreds of FOG2 games...
Re: Weird pursuit bug
Posted: Tue Dec 07, 2021 7:51 am
by rbodleyscott
Thanks for the report. If it happens again please post a screenshot, and if it is a SP game, the game save.
Re: Weird pursuit bug
Posted: Tue Dec 07, 2021 11:41 am
by Paul59
rbodleyscott wrote: ↑Tue Dec 07, 2021 7:51 am
Thanks for the report. If it happens again please post a screenshot, and if it is a SP game, the game save.
This sounds like what Cunningcairn and kbo1915 were reporting in these threads a while back:
https://www.slitherine.com/forum/viewto ... 64#p866664
I can't remember if we ever worked out what was going on. Were they just misinterpreting what they saw, or was it some odd MP bug?
Re: Weird pursuit bug
Posted: Tue Dec 07, 2021 10:16 pm
by 76mm
Yeah, sounds like a similar issue, although I never noticed it in FOG2. I've been playing SP lately so if it happens again I'll get a screenie and a save game file.