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Enemy Unit Traits
Posted: Sun Nov 14, 2021 10:46 pm
by w_michael
Is there any way to view enemy Unit Traits? I know that you can see your own my clicking on the terrain name plate, but I don't know how to see enemy unit traits. Is there a way?
Re: Enemy Unit Traits
Posted: Mon Nov 15, 2021 8:05 am
by Halvralf
Not sure what you mean but to compare units I often use
http://mfendek.byethost16.com/?i=1
Re: Enemy Unit Traits
Posted: Mon Nov 15, 2021 9:31 am
by bru888
He means this very well-hidden capability of clicking here while a friendly unit is in focus:

- Screenshot 1.jpg (116.96 KiB) Viewed 1192 times
Which toggles to the Unit Traits window:

- Screenshot 2.jpg (117.65 KiB) Viewed 1192 times
But unfortunately I don't see any way to do the same with an enemy unit. Hence the suggested link to
Unit Navigator, which on a PC can be running in the background and is accessible by keying Alt + Tab when needed. The
Unit Navigator thread is one of the stickies in this forum.
Re: Enemy Unit Traits
Posted: Mon Nov 15, 2021 5:28 pm
by w_michael
I use the Unit Navigator, but an in-game option would be nice. Looking at friendly unit traits is very well hidden indeed. You could say that it was "Concealable".
Re: Enemy Unit Traits
Posted: Mon Nov 15, 2021 7:27 pm
by bru888
w_michael wrote: ↑Mon Nov 15, 2021 5:28 pm
I use the Unit Navigator, but an in-game option would be nice. Looking at friendly unit traits is very well hidden indeed. You could say that it was "Concealable".
That's a fact. I would imagine, though, that incorporating Unit Navigator into the game probably is not as easy as it sounds, plus it would mean sharing some of the wealth.
Re: Enemy Unit Traits
Posted: Mon Nov 15, 2021 9:58 pm
by w_michael
bru888 wrote: ↑Mon Nov 15, 2021 7:27 pm
w_michael wrote: ↑Mon Nov 15, 2021 5:28 pm
I use the Unit Navigator, but an in-game option would be nice. Looking at friendly unit traits is very well hidden indeed. You could say that it was "Concealable".
That's a fact. I would imagine, though, that incorporating Unit Navigator into the game probably is not as easy as it sounds, plus it would mean sharing some of the wealth.
Sorry, I meant being able to view non-friendly unit traits within the game, not that Unit Navigator be incorporated. Swapping out to it is a workaround.