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exit zone explained

Posted: Mon Sep 27, 2021 8:20 pm
by Japoivvb
Hi,

maybe it is explained in other topic, honestly I could not find the proper one, but I do not know how to use exit zone, in theory just move an unit to exit zone hex and it will be moved to reserve enabling to deploy a new one, but it does not work for me. e.g.

https://www.dropbox.com/s/v0m4p4fos8dav ... e.png?dl=0

Re: exit zone explained

Posted: Mon Sep 27, 2021 10:19 pm
by dalfrede
I would note that there are 2 exit hexes in the editor, one for you and one for the AI.
The top one appears to be correct, but you may try the other to be sure.

Nico's revised GC includes exit hexes in all scenarios except Berlin.

Re: exit zone explained

Posted: Tue Sep 28, 2021 6:39 am
by terminator
I think you have to add a Trigger to each exit zone, the exit zone in the Editor is only a graph ?

Re: exit zone explained

Posted: Tue Sep 28, 2021 6:39 am
by glaude1955
Did you check the "Reform Units" box when setting up your scenario at the very beginning?

Re: exit zone explained

Posted: Wed Sep 29, 2021 9:26 pm
by Japoivvb
my fault, I was opening in editor Nico's revised GC which it is not what i am playing, sorry, it works.

Re: exit zone explained

Posted: Sun Oct 03, 2021 3:45 am
by captainjack
See if this helps
viewtopic.php?f=147&t=91124