Navalmine and minekiller
Posted: Wed Sep 08, 2021 5:55 am
As in my actual mod (based on PzC2 V1.2) there are ships as core units possible, I made some tests with ships.
The problem is the trait minekiller don’t do anything, if used at ships.
At default Destroyers have this trait; but a DD kill no navalmine at all.
Hints:
This is true for other ships with minekiller too (e.g. LightCruiser).
If I assign minesweeper to a ship, all mines are destroyed in one attack; more then I intend.
I would prefer if minekiller work like at ground units.
I tested ground units (artillery) and bombers against navalmine too. The once with big hard attack can kill one strength point of a navalmine. I this is OK.
The problem is the trait minekiller don’t do anything, if used at ships.
At default Destroyers have this trait; but a DD kill no navalmine at all.
Hints:
This is true for other ships with minekiller too (e.g. LightCruiser).
If I assign minesweeper to a ship, all mines are destroyed in one attack; more then I intend.
I would prefer if minekiller work like at ground units.
I tested ground units (artillery) and bombers against navalmine too. The once with big hard attack can kill one strength point of a navalmine. I this is OK.