Arrogant trait
Posted: Wed Aug 18, 2021 8:30 am
I like playing with this trait, as it makes combats a little less predictive, and force me to try to evaluate the results by myself.
However, here are a few personnal reflexions:
- when you point your mouse over the attacked enemy, you can't have the combat predictions (good, that's what the trait is designed for !). But there, if you press the L key, you still can have access to the full detailed combat predictions => this should be remove
- if you select an enemy unit ("B") and point at a friendly unit ("A"), you have the combat predictions. I think this should be removed, because in many case it gives you the result you were looking for ("A" attacking "B", if the combat takes place in a similar terrain and there is no support fire). From a general PoV, the arrogant trait is designed so you can't have access to combat predictions. This should work when you're attacking and when you're being attacked.
- If you select an enemy unit, you can have access to her movement possibilities => I think this should also be removed. This would increase the aspect of "being less helped" of the trait. However, I agree that this last proposal could be discussed, as it is not the core feature of the trait.
However, here are a few personnal reflexions:
- when you point your mouse over the attacked enemy, you can't have the combat predictions (good, that's what the trait is designed for !). But there, if you press the L key, you still can have access to the full detailed combat predictions => this should be remove
- if you select an enemy unit ("B") and point at a friendly unit ("A"), you have the combat predictions. I think this should be removed, because in many case it gives you the result you were looking for ("A" attacking "B", if the combat takes place in a similar terrain and there is no support fire). From a general PoV, the arrogant trait is designed so you can't have access to combat predictions. This should work when you're attacking and when you're being attacked.
- If you select an enemy unit, you can have access to her movement possibilities => I think this should also be removed. This would increase the aspect of "being less helped" of the trait. However, I agree that this last proposal could be discussed, as it is not the core feature of the trait.