Description problems
Posted: Tue Jul 20, 2021 7:27 pm
I'm trying to recreate the battle of Petrovaradin, the last great victory of the Prince Eugene of Savoy, and the scenario seems working well.
Here's a shot of the battlefield:
What's not working properly is the description of the battle, as you can see from the following screenshots taken when I try to launch the battle
If it can be useful this is the content of the Data/UI/scenui_Petrovaradin_1716.TXT. Maybe someone could explain me what's happening ...
[#START]
ANIM BOUNCE SCENUI_Petrovaradin_1716title 0 1000 1000 10
ANIM PLACE SCENUI_Petrovaradin_1716texta 0 1024 1024
ANIM MOVE SCENUI_Petrovaradin_1716texta 40 50 250 1
ANIM BOUNCE SCENUI_Petrovaradin_1716texta 40 1000 1000 10
ANIM PLACE SCENUI_Petrovaradin_1716textb 0 1024 1024
ANIM MOVE SCENUI_Petrovaradin_1716textb 80 670 312 1
ANIM BOUNCE SCENUI_Petrovaradin_1716textb 80 1000 1000 10
ANIM PLACE SCENUI_Petrovaradin_1716textc 0 1024 1024
ANIM MOVE SCENUI_Petrovaradin_1716textc 120 70 374 1
ANIM BOUNCE SCENUI_Petrovaradin_1716textc 120 1000 1000 10
ANIM PLACE SCENUI_Petrovaradin_1716textd 0 1024 1024
ANIM MOVE SCENUI_Petrovaradin_1716textd 160 690 436 1
ANIM BOUNCE SCENUI_Petrovaradin_1716textd 160 1000 1000 10
ANIM PLACE SCENUI_Petrovaradin_1716texte 0 1024 1024
ANIM MOVE SCENUI_Petrovaradin_1716texte 200 90 498 1
ANIM BOUNCE SCENUI_Petrovaradin_1716texte 200 1000 1000 10
[SCENUI_Petrovaradin_1716]
type display
level 3
[SCENUI_Petrovaradin_1716title]
type text
x 150
y 125
width 300
height 30
string IDS_SCENARIO_Petrovaradin_1716
textleft 160
textwidth 280
texttop 130
textheight 20
font TooltipFont
colour FFFFFFFF
file text_window.dds
Rescale
windowedback 10
[SCENUI_Petrovaradin_1716texta]
type text
x 1024
y 1024
width 300
height 30
string IDS_SCENARIO_DESC_Petrovaradin_1716
textleft 1034
textwidth 280
texttop 1029
textheight 20
font TooltipFont
colour FFFFFFFF
file text_window.dds
Rescale
windowedback 10
[SCENUI_Petrovaradin_1716textb]
type text
x 1024
y 1024
width 300
height 30
string IDS_SCENARIO_DESC_Petrovaradin_1716_b
textleft 1034
textwidth 280
texttop 1029
textheight 20
font TooltipFont
colour FFFFFFFF
file text_window.dds
Rescale
windowedback 10
[SCENUI_Petrovaradin_1716textc]
type text
x 1024
y 1024
width 300
height 30
string IDS_SCENARIO_DESC_Petrovaradin_1716_c
textleft 1034
textwidth 280
texttop 1029
textheight 20
font TooltipFont
colour FFFFFFFF
file text_window.dds
Rescale
windowedback 10
[SCENUI_Petrovaradin_1716textd]
type text
x 1024
y 1024
width 300
height 30
string IDS_SCENARIO_DESC_Petrovaradin_1716_d
textleft 1034
textwidth 280
texttop 1029
textheight 20
font TooltipFont
colour FFFFFFFF
file text_window.dds
Rescale
windowedback 10
[SCENUI_Petrovaradin_1716texte]
type text
x 1024
y 1024
width 300
height 30
string IDS_SCENARIO_DESC_Petrovaradin_1716_e
textleft 1034
textwidth 280
texttop 1029
textheight 20
font TooltipFont
colour FFFFFFFF
file text_window.dds
Rescale
windowedback 10
Here's a shot of the battlefield:
What's not working properly is the description of the battle, as you can see from the following screenshots taken when I try to launch the battle
If it can be useful this is the content of the Data/UI/scenui_Petrovaradin_1716.TXT. Maybe someone could explain me what's happening ...
[#START]
ANIM BOUNCE SCENUI_Petrovaradin_1716title 0 1000 1000 10
ANIM PLACE SCENUI_Petrovaradin_1716texta 0 1024 1024
ANIM MOVE SCENUI_Petrovaradin_1716texta 40 50 250 1
ANIM BOUNCE SCENUI_Petrovaradin_1716texta 40 1000 1000 10
ANIM PLACE SCENUI_Petrovaradin_1716textb 0 1024 1024
ANIM MOVE SCENUI_Petrovaradin_1716textb 80 670 312 1
ANIM BOUNCE SCENUI_Petrovaradin_1716textb 80 1000 1000 10
ANIM PLACE SCENUI_Petrovaradin_1716textc 0 1024 1024
ANIM MOVE SCENUI_Petrovaradin_1716textc 120 70 374 1
ANIM BOUNCE SCENUI_Petrovaradin_1716textc 120 1000 1000 10
ANIM PLACE SCENUI_Petrovaradin_1716textd 0 1024 1024
ANIM MOVE SCENUI_Petrovaradin_1716textd 160 690 436 1
ANIM BOUNCE SCENUI_Petrovaradin_1716textd 160 1000 1000 10
ANIM PLACE SCENUI_Petrovaradin_1716texte 0 1024 1024
ANIM MOVE SCENUI_Petrovaradin_1716texte 200 90 498 1
ANIM BOUNCE SCENUI_Petrovaradin_1716texte 200 1000 1000 10
[SCENUI_Petrovaradin_1716]
type display
level 3
[SCENUI_Petrovaradin_1716title]
type text
x 150
y 125
width 300
height 30
string IDS_SCENARIO_Petrovaradin_1716
textleft 160
textwidth 280
texttop 130
textheight 20
font TooltipFont
colour FFFFFFFF
file text_window.dds
Rescale
windowedback 10
[SCENUI_Petrovaradin_1716texta]
type text
x 1024
y 1024
width 300
height 30
string IDS_SCENARIO_DESC_Petrovaradin_1716
textleft 1034
textwidth 280
texttop 1029
textheight 20
font TooltipFont
colour FFFFFFFF
file text_window.dds
Rescale
windowedback 10
[SCENUI_Petrovaradin_1716textb]
type text
x 1024
y 1024
width 300
height 30
string IDS_SCENARIO_DESC_Petrovaradin_1716_b
textleft 1034
textwidth 280
texttop 1029
textheight 20
font TooltipFont
colour FFFFFFFF
file text_window.dds
Rescale
windowedback 10
[SCENUI_Petrovaradin_1716textc]
type text
x 1024
y 1024
width 300
height 30
string IDS_SCENARIO_DESC_Petrovaradin_1716_c
textleft 1034
textwidth 280
texttop 1029
textheight 20
font TooltipFont
colour FFFFFFFF
file text_window.dds
Rescale
windowedback 10
[SCENUI_Petrovaradin_1716textd]
type text
x 1024
y 1024
width 300
height 30
string IDS_SCENARIO_DESC_Petrovaradin_1716_d
textleft 1034
textwidth 280
texttop 1029
textheight 20
font TooltipFont
colour FFFFFFFF
file text_window.dds
Rescale
windowedback 10
[SCENUI_Petrovaradin_1716texte]
type text
x 1024
y 1024
width 300
height 30
string IDS_SCENARIO_DESC_Petrovaradin_1716_e
textleft 1034
textwidth 280
texttop 1029
textheight 20
font TooltipFont
colour FFFFFFFF
file text_window.dds
Rescale
windowedback 10