Page 1 of 1

just returned to OOB

Posted: Tue Jun 22, 2021 12:19 am
by scorehouse
from Panzer General 2. always seem to be low on prestige to purchase units and especially replenish during battle. is the only prestige turn given? or r there places to collect prestige during battles? thanks

Re: just returned to OOB

Posted: Tue Jun 22, 2021 6:27 am
by ColonelY
Hi! 8)

Basically, there are three possibilities to have or gain "prestige" in OoB or, rather, requisition points (RPs):

1. Income, in effect, received each turn (which may vary during the scenario);

2. Rewards for completing certain objectives (so, if this is the case, it should be stated in the text that may accompany each objective, primary or secondary - thus you should always take a look at them before playing the scenario, and the best way to do this is to left-click on each blue question mark symbol or, if there are some instead, on each green check mark);

3. Some "seed money" that is found at the beginning of the scenario (as far as I know: A) the RPs left over from the end of the previous scenario, regardless of whether or not it was completed faster than the maximum number of turns allotted for that scenario, it shouldn't change at all; B) some of the RPs used to repair auxiliary units are recovered. ... half of it I think... recovered and added to that remaining total; C) an immediate bonus of, say, a few hundred RPs, at the designer's discretion, if new units are going to be needed in the scenario, for example)

:arrow: After that, you have to manage your RPs, so you don't necessarily have to get only the most expensive units (which will probably also be the most expensive to replenish :wink: )... And for replenishment, there are always two options/buttons: in elite mode (no XP loss but higher cost) or standard.

And that's it! I hope this helps.
:D

Re: just returned to OOB

Posted: Tue Jun 22, 2021 8:05 am
by Epperaliant
Keep in mind that the early USA scenarios are deceptively hard, with very low prestige income.

Later in the campaign, you'll literally swim in it like Scrooge McDuck.

Re: just returned to OOB

Posted: Tue Jun 22, 2021 3:25 pm
by Leinad965
Don't use elite replacement for all your core units. It consumes too much prestige

Re: just returned to OOB

Posted: Tue Jun 22, 2021 9:36 pm
by captrio
It is a real shock coming from PC1 and PC2 or even Open General (PG2 reloaded) and having such a hard time to kill a single polish infantry unit with 2 german pioneers + 1x 10mm arty + scout 221
I am playing Erik's 1939 german campaign btw.

Re: just returned to OOB

Posted: Tue Jun 22, 2021 10:12 pm
by scorehouse
captrio you got that right

Re: just returned to OOB

Posted: Tue Jun 22, 2021 11:54 pm
by RVallant
I'm short on prestige, but then I've Elite replaced from the first mission on in the US campaign. :P

In future I'll just use basic replacements as I'm not 100% sure on the benefits of experience, but in my experience so far, it doesn't really matter that much if you have the latest gear, as there are ways around things.

Ships for example; Carriers are extremely expensive, so I don't upgrade them, but then I'm not sticking them in the front lines so they won't be using any of their stats besides capacity.

US Destroyers (Gleaves I think is the base model in 1941?) are upgrade traps, the Gleaves 42-43 for example offer weaker naval gun for higher air attack, but you don't have a direct air fire attack? I prefer to have the air battles happen a long way from my navy or intercepted before they're in ship firing range.

Artillery, especially the later models have so much range you don't need to go for the same model as the SPA gun (Long Tom vs Long Tom mechanised for example), because the Long Tom shoots over 8 hexes, I can't possibly see what map you'd need a Long Tom on wheels really.

On the field, you can flank or lay down suppressing fire - time limits can be exceedingly generous in some of the missions.

Biggest offenders for prestige drain is the airforce, as usual, and given the US campaign is 90% air battles, 5 % navy and 5% infantry, it's not surprising they drag on the money. I've found Air definitely benefits from keeping up to date with the latest models though, because you want to squeeze every hit % possible as there's no quick and easy way to eliminate the losses, unlike land where you can take your time and arty bomb things to death before assaulting.


Last I played OOB before I came back recently, Battleships were a thing of beauty. It seems they absolutely suck now though. Heavy Cruisers seem to be better at direct fire, they certainly seem better in terms of numbers and performers in my game so far. Don't know why that's the case, I love a nice battleship. =/

captrio wrote: Tue Jun 22, 2021 9:36 pm It is a real shock coming from PC1 and PC2 or even Open General (PG2 reloaded) and having such a hard time to kill a single polish infantry unit with 2 german pioneers + 1x 10mm arty + scout 221
I am playing Erik's 1939 german campaign btw.
I haven't managed to do the bunker secondary objective in the first German official campaign mission in Poland. :| I genuinely don't see how it can be done without wading into the river, as the engineer needs two turns to get into the river and bridge it. If I hit the south river, he obviously gets attacked. Did you ever do it? :P

Re: just returned to OOB

Posted: Sat Jun 26, 2021 2:00 pm
by prestidigitation
Experience is very valuable on fighters, tactical bombers, engineers and armor. On infantry it is nice to have, on artillery and strategic bombers you basically get it for free. AA and AT will basically never get vet so no reason to stress with them.

In air other than model advantage and AA support experience is the only thing you’ve got to give you an edge. It provides +0.5 dmg to enemy/-0.5 dmg to self per star advantage. Meaning if you are vet 0 and enemy is vet 3 your units will take 1.5 more dmg per fight and the enemy will receive 1.5 dmg less.

You can counteract that some with suppression and good defensive play, but you really should do your best to at least maintain vet parity with the AI.