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What's the user retention?

Posted: Mon Jun 21, 2021 3:35 am
by SidNSlide
Hello there!

I'm coming from a different game that's in the same general genre as Panzer Corps 2 and the owner is trying to find out what the user retention statistics of similar games are because currently he believes his game's retention is much worse than it should be. The game is a fairly small browser based (yuck i know haha) TBS game that racks in around 3-4k users a month and has a user retention rate of around 5-10% after 30 days.

What we're trying to figure out: What is the percentage of users that still play the game after 30 days of purchase or first time launching? Is there anyone here that might be able to help me with this?

I'll check this post every day or you can email me: zaneryan@live.com

Thank you in advance for reading and creating an amazing game!

Re: What's the user retention?

Posted: Tue Jun 22, 2021 5:57 pm
by Lest
For me the retention for PC2 is 100% :D
Even after a year. Of course this has everything to do with the new content that keeps coming. I think that is part of your answer why people aren't sticking around longer.
Best of luck.

Re: What's the user retention?

Posted: Sun Jun 27, 2021 1:57 am
by brettz123
I'm guessing there is literally no way you could ever find this out. I am just guessing but the only thing you could glean about longevity of the player base would be to go to steam and see what percentage of players are getting the achievements for finishing the game. Certainly not a 30 day number but at least you would have an idea what percentage of players who have bought the game spend the time to finish it.

Re: What's the user retention?

Posted: Sun Jun 27, 2021 11:50 am
by Bee1976
In this moment steam says 700 ppl playing the game right now.

2-3 days ago, during nighttime here, about 400 ppl played the game.

Re: What's the user retention?

Posted: Mon Jun 28, 2021 6:19 pm
by WalterTFD
For me, PC2's user retention is based on DLC. I finished the campaign, and, like with most single player games, I'd normally be done with it. But they've been good about releasing DLC, and each time they do I log in and play the new stuff.

From what you are saying about your app, it would make sense if most people were like me. They try your app, play through the content, then leave when there's nothing else to do. To retain them/bring them back, you'd need to drop more content, either DLC or free, from time to time.