Large and high-quality images of units
Posted: Thu Jun 17, 2021 12:20 pm
Tell me, please, how do you extract such large and high-quality images of units from the game?









OK, is there any way to print these units on a 3D printer?)Patrick Ward wrote: ↑Thu Jun 17, 2021 3:13 pm Just the usual.
1/ The game textures are created at 2-4x the final game resolution but have to be scaled down to maintain performance. Marketing can use the high res textures.
2/ These are illustrations, nicely posed, lit, rendered at higher resolution and then painted over.
3/ The final image was created bespoke so is not restricted by the limitations imposed by gameplay.
Pat
Probably but they'd just be the same as you see them in game and frankly I wouldn't bother. The meshes themselves aren't any different to those images. Just the textures.XOPT13 wrote: ↑Thu Jun 17, 2021 7:44 pmOK, is there any way to print these units on a 3D printer?)Patrick Ward wrote: ↑Thu Jun 17, 2021 3:13 pm Just the usual.
1/ The game textures are created at 2-4x the final game resolution but have to be scaled down to maintain performance. Marketing can use the high res textures.
2/ These are illustrations, nicely posed, lit, rendered at higher resolution and then painted over.
3/ The final image was created bespoke so is not restricted by the limitations imposed by gameplay.
Pat